110 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			C#
		
	
	
	
		
		
			
		
	
	
			110 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			C#
		
	
	
	
|  | using System.Collections; | |||
|  | using System.Collections.Generic; | |||
|  | using UnityEngine; | |||
|  | 
 | |||
|  | /// <summary> | |||
|  | /// <20><>Ϸ<EFBFBD><CFB7><EFBFBD><EFBFBD> | |||
|  | /// </summary> | |||
|  | public static class GameNumericalValue | |||
|  | { | |||
|  |     /// <summary> | |||
|  |     /// <20><><EFBFBD>ҳ<EFBFBD>ʼ<EFBFBD>ƶ<EFBFBD><C6B6>ٶ<EFBFBD> | |||
|  |     /// </summary> | |||
|  |     public static float PlayerMoveSpeed=6; | |||
|  | 
 | |||
|  |     /// <summary> | |||
|  |     /// <20><><EFBFBD>ҳ<EFBFBD>ʼ<EFBFBD><CABC><EFBFBD>ٶ<EFBFBD> | |||
|  |     /// </summary> | |||
|  |     public static float PlayerAcceleration = 0.5f; | |||
|  | 
 | |||
|  |     /// <summary> | |||
|  |     /// <20><><EFBFBD>ұ<EFBFBD><D2B1><EFBFBD><EFBFBD>ٶ<EFBFBD> | |||
|  |     /// </summary> | |||
|  |     public static float ChangeLanesSpeed=0.2f; | |||
|  | 
 | |||
|  |     /// <summary> | |||
|  |     /// <20><><EFBFBD>ճ<EFBFBD><D5B3><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> | |||
|  |     /// </summary> | |||
|  |     public static float JudgmentOvertakingDistance = 8; | |||
|  | 
 | |||
|  |     /// <summary> | |||
|  |     /// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> | |||
|  |     /// </summary> | |||
|  |     public static float addEnergyDistance = 100; | |||
|  | 
 | |||
|  |     /// <summary> | |||
|  |     /// <20><><EFBFBD>ճ<EFBFBD><D5B3><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> | |||
|  |     /// </summary> | |||
|  |     public static int JudgmentOvertakingAwardMoney=75; | |||
|  | 
 | |||
|  |     /// <summary> | |||
|  |     /// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> | |||
|  |     /// </summary> | |||
|  |     public static int OvertakingCoin = 75; | |||
|  | 
 | |||
|  |    /// <summary> | |||
|  |    /// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> | |||
|  |    /// </summary> | |||
|  |     public static int OvertakingIntegral=25; | |||
|  | 
 | |||
|  |     /// <summary> | |||
|  |     /// β<D7B7>¹ʿ۳<CABF> | |||
|  |     /// </summary> | |||
|  |     public static int RearEndAccidentDeduction = 500; | |||
|  | 
 | |||
|  |     /// <summary> | |||
|  |     /// б<><D0B1><EFBFBD>¹ʿ۳<CABF> | |||
|  |     /// </summary> | |||
|  |     public static int BevelAccidentDeduction = 250; | |||
|  | 
 | |||
|  |     /// <summary> | |||
|  |     /// <20><><EFBFBD><EFBFBD><EFBFBD>¹ʿ۳<CABF> | |||
|  |     /// </summary> | |||
|  |     public static int SideAccidentDeduction = 100; | |||
|  | 
 | |||
|  |     /// <summary> | |||
|  |     /// <20><><EFBFBD><EFBFBD><EFBFBD>ƶ<EFBFBD><C6B6>ٶ<EFBFBD> | |||
|  |     /// </summary> | |||
|  |     public static float TrainMoveSpeed = 20; | |||
|  | 
 | |||
|  |     /// <summary> | |||
|  |     /// NPC<50><43><EFBFBD><EFBFBD><EFBFBD>ٶ<EFBFBD> | |||
|  |     /// </summary> | |||
|  |     public static float NpcLaneChangeSpeed = 1.5f; | |||
|  | 
 | |||
|  |     /// <summary> | |||
|  |     /// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> | |||
|  |     /// </summary> | |||
|  |     public static float FlashingLightNumber = 6; | |||
|  | 
 | |||
|  |     /// <summary> | |||
|  |     /// <20><><EFBFBD>浹<EFBFBD><E6B5B9>ʱ | |||
|  |     /// </summary> | |||
|  |     public static float ADCountDown = 300; | |||
|  | 
 | |||
|  |     /// <summary> | |||
|  |     /// <20>ӵ<EFBFBD>ʱ<EFBFBD><CAB1>ʱ<EFBFBD><CAB1> | |||
|  |     /// </summary> | |||
|  |     public static float SpeedbreakerTime = 15; | |||
|  | 
 | |||
|  |     /// <summary> | |||
|  |     /// С<><D0A1>ƫ<EFBFBD><C6AB> | |||
|  |     /// </summary> | |||
|  |     public static Vector3 littleCenter = new Vector3(0,0.8f,0); | |||
|  | 
 | |||
|  |     /// <summary> | |||
|  |     /// С<><D0A1><EFBFBD>ߴ<EFBFBD> | |||
|  |     /// </summary> | |||
|  |     public static Vector3 littleSize = new Vector3(2,1.2f,4.5f); | |||
|  | 
 | |||
|  |     /// <summary> | |||
|  |     /// С<><D0A1>ƫ<EFBFBD><C6AB> | |||
|  |     /// </summary> | |||
|  |     public static Vector3 bigCenter = new Vector3(0, 1.3f, 0); | |||
|  | 
 | |||
|  |     /// <summary> | |||
|  |     /// С<><D0A1><EFBFBD>ߴ<EFBFBD> | |||
|  |     /// </summary> | |||
|  |     public static Vector3 bigSize = new Vector3(2, 2, 6.25f); | |||
|  | } |