19 lines
		
	
	
		
			393 B
		
	
	
	
		
			C#
		
	
	
	
		
		
			
		
	
	
			19 lines
		
	
	
		
			393 B
		
	
	
	
		
			C#
		
	
	
	
|  | using System; | ||
|  | using System.Collections.Generic; | ||
|  | using UnityEngine; | ||
|  | 
 | ||
|  | /// <summary> | ||
|  | /// 内置资源清单 | ||
|  | /// </summary> | ||
|  | public class BuildinFileManifest : ScriptableObject | ||
|  | { | ||
|  |     [Serializable] | ||
|  |     public class Element | ||
|  |     { | ||
|  |         public string PackageName; | ||
|  |         public string FileName; | ||
|  |         public string FileCRC32; | ||
|  |     } | ||
|  | 
 | ||
|  |     public List<Element> BuildinFiles = new List<Element>(); | ||
|  | } |