23 lines
		
	
	
		
			541 B
		
	
	
	
		
			C#
		
	
	
	
			
		
		
	
	
			23 lines
		
	
	
		
			541 B
		
	
	
	
		
			C#
		
	
	
	
using UnityEditor;
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using UnityEngine;
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using System;
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using System.Collections;
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using System.Collections.Generic;
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namespace ES3Internal
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{
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    [CustomEditor(typeof(ES3AutoSave))]
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    public class ES3AutoSaveEditor : Editor
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    {
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        public override void OnInspectorGUI()
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        {
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            if (target == null)
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                return;
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            DrawDefaultInspector();
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            if (GUILayout.Button("Manage Auto Save Settings"))
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                ES3Editor.ES3Window.InitAndShowAutoSave();
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        }
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    }
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} |