41 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C#
		
	
	
	
			
		
		
	
	
			41 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C#
		
	
	
	
// Curved World <http://u3d.as/1W8h>
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// Copyright (c) Amazing Assets <https://amazingassets.world>
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using UnityEngine;
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namespace AmazingAssets.CurvedWorld.Examples
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{
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    public class TransformStaticPosition : MonoBehaviour
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    {
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        public CurvedWorld.CurvedWorldController curvedWorldController;
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        Vector3 originalPosition;
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        Quaternion originalRotation;
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        Vector3 forward;
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        Vector3 right;
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        private void Start()
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        {
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            originalPosition = transform.position;
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            originalRotation = transform.rotation;
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            forward = transform.forward;
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            right = transform.right;
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        }
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        void Update()
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        {
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            if (curvedWorldController != null)
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            {
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                //Transform position
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                transform.position = curvedWorldController.TransformPosition(originalPosition);
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                //Transform normal (calcualte rotation)
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                transform.rotation = curvedWorldController.TransformRotation(originalPosition, forward, right);
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            }
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        }
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    }
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}
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