auto_build_launcher/scripts/project_update_icon.py

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2025-10-28 02:04:16 +00:00
import os
import shutil
from scripts.task import Task
from utils import FileUtils
from utils.logger_utils import app_logger
class ProjectUpdateIcon(Task):
def update_icon(self):
"""
更新游戏Icon
:return:
"""
if not self.context.update_res_icon:
app_logger().info("No update res icon found")
return
tag = "res_icon_resources"
dst = os.path.join(self.context.temp_project_path, tag)
if os.path.exists(dst):
shutil.rmtree(dst)
FileUtils.decompress(self.context.res_icon_path, dst)
for root, dirs, files in os.walk(dst):
for file in files:
temp_tart_path = os.path.join(root, file)
if temp_tart_path.find("__MACOSX") > 0:
continue
temp_dst = temp_tart_path.replace(tag, "launcher-game" + os.sep + "res")
app_logger().debug(f"copy icon = {temp_tart_path} -> {temp_dst}")
FileUtils.copy(temp_tart_path, temp_dst, True)
pass
def execute(self):
self.update_icon()
self.context.save_cache_config("res_icon", self.context.config_res_icon_md5)