using System;
using UnityEngine;
#if !TOUKA_TEST
#if UNITY_ANDROID
public static partial class StaticStringsKey
{
    // apple app id
    public const string APPLE_APP_ID = "1560492384";

    // umeng
    public const string UMENG_APPKEY = "61ade15097ce9017802ca150";
    public const string UMENG_CHANNELID = "Android";

    // ga
    public const string GA_gameKey = "94c81066a5c5694eacaa8a2fda000dde";
    public const string GA_secretKey = "de3f86f93cfa9a89fda3b8176a1acd4f34a1bd0e";

    // tenjin
    public const string TENJIN_KEY = "PYOTVKJ4XZJHSMZW2V6GBQRCNXAFKWU2";

    // review url
    public const string REVIEW_URL = "itms-apps://itunes.apple.com/app/id" + APPLE_APP_ID + "?action=write-review";

#region android暂时没用到，增加防止且平台报错

    // 国内包 bundle id
    public const string BunldId_CN = "";

    // 国内包 SDK 所需宏定义 - 【IOS_CN】（请自行补全游戏中需要的其他宏）
    public const string ScriptingDefineSymbols_CN = ";";



    // 海外包 bundle id
    public const string BunldId_US = "";

    // 海外包 SDK 所需宏定义 - 【】（请自行补全游戏中需要的其他宏）
    public const string ScriptingDefineSymbols_US = "";

#endregion

}
#endif
#endif