52 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C#
		
	
	
	
		
		
			
		
	
	
			52 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C#
		
	
	
	
|  | using UnityEngine; | |||
|  | using System.Collections.Generic; | |||
|  | 
 | |||
|  | public class XAdaptor : MonoBehaviour | |||
|  | { | |||
|  |     public float OffsetY = 65; | |||
|  | 
 | |||
|  |     RectTransform mRect; | |||
|  | 
 | |||
|  |     private void Awake() | |||
|  |     { | |||
|  |         mRect = GetComponent<RectTransform>(); | |||
|  |         if (mRect != null) | |||
|  |         { | |||
|  |             if (IsIphoneX) | |||
|  |             { | |||
|  |                 mRect.offsetMax = new Vector2(mRect.offsetMax.x, -OffsetY); | |||
|  |             } | |||
|  |         } | |||
|  |     } | |||
|  | 
 | |||
|  |     private bool IsIphoneX | |||
|  |     { | |||
|  |         get | |||
|  |         { | |||
|  |             string tModelStr = SystemInfo.deviceModel; | |||
|  | 
 | |||
|  |             if (tModelStr.Contains("iPhone")) | |||
|  |             { | |||
|  |                 string[] tNumStrs = tModelStr.Replace("iPhone", "").Split(','); | |||
|  |                 int tNumber1 = 0, tNumber2 = 0; | |||
|  | 
 | |||
|  |                 if (int.TryParse(tNumStrs[0], out tNumber1) && int.TryParse(tNumStrs[1], out tNumber2)) | |||
|  |                 { | |||
|  |                     if (tNumber1 == 10 && (tNumber2 == 3 || tNumber2 == 6))//Include iPhoneX | |||
|  |                         return true; | |||
|  | 
 | |||
|  |                     if (tNumber1 == 12 && tNumber2 == 8)//Exclude iPhoneSE2 | |||
|  |                         return false; | |||
|  | 
 | |||
|  |                     if (tNumber1 >= 11) | |||
|  |                         return true; | |||
|  |                 } | |||
|  |             } | |||
|  | 
 | |||
|  |             if (Mathf.Abs((float)Screen.height / Screen.width - 2436 / 1125f) <= 0.01f) | |||
|  |                 return true; | |||
|  | 
 | |||
|  |             return false; | |||
|  |         } | |||
|  |     } | |||
|  | } |