2022-02-09 08:35:01 +00:00
										 
									 
								 
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								using System.Collections;
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								using System.Collections.Generic;
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								using UnityEngine;
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								public class Film : MonoBehaviour
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								{
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								    private Animator mAni;
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								    private void Start()
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								    {
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								        mAni = GetComponentInChildren<Animator>();
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								        PlayScene("0");
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								    }
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								    public void PlayScene(string pSceneCode)
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								    {
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											2022-02-14 12:28:14 +00:00
										 
									 
								 
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								        if (mAni == null)
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								            return;
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											2022-02-15 04:58:53 +00:00
										 
									 
								 
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								        if (!mAni.HasState(0, Animator.StringToHash(pSceneCode)))//兼容1-1-2这种
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								        {
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								            string tNewCode = pSceneCode.Replace("_", "-");
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								            mAni.Play(tNewCode);
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								        }
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								        else
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								        {
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								            mAni.Play(pSceneCode);
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								        }
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											2022-02-09 08:35:01 +00:00
										 
									 
								 
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								    }
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								}
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