45 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			C#
		
	
	
	
		
		
			
		
	
	
			45 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			C#
		
	
	
	
|  | using System.Collections; | |||
|  | using System.Collections.Generic; | |||
|  | using UnityEngine; | |||
|  | 
 | |||
|  | public partial class Const | |||
|  | { | |||
|  |     public static class AdsEvent | |||
|  |     { | |||
|  |         public static string StartGame = "start_game"; | |||
|  |         public static string FinishGame = "finish_game"; | |||
|  | 
 | |||
|  |         public static string GameWin = "game_success"; | |||
|  |         public static string GameLose = "game_fail"; | |||
|  | 
 | |||
|  |         public static string ClickMoreGame = "click_game_button"; | |||
|  |         public static string ClickLevel = "click_stage_button"; | |||
|  |         public static string ClickTip = "click_tip_button"; | |||
|  | 
 | |||
|  |         public static string EndRetry = "game_retry"; | |||
|  |         public static string EndNext = "game_next"; | |||
|  |         public static string EndSelect = "game_select_stage"; | |||
|  | 
 | |||
|  |         public static string UnlockTip = "unlock_tip"; | |||
|  | 
 | |||
|  |         public static string PanelMainShowed = "mainpage_show"; | |||
|  |         public static string PanelLevelShowed = "stage_page_show"; | |||
|  |         public static string PanelLevelBack = "stage_page_click_back"; | |||
|  |         public static string PanelLevelHome = "stage_page_click_home"; | |||
|  |     } | |||
|  | 
 | |||
|  |     public static class AdsEvtID | |||
|  |     { | |||
|  |         public static string Level = "game_level"; | |||
|  |     } | |||
|  | 
 | |||
|  |     public static class AdsEvtValue | |||
|  |     { | |||
|  |         public static string UnlockSound = "sound_unlock"; | |||
|  | 
 | |||
|  |         public static string GamingSelect = "gaming_select"; | |||
|  |         public static string EndRetry = "end_game_retry"; | |||
|  |         public static string EndNext = "end_game_next"; | |||
|  |         public static string EndSelect = "end_game_select"; | |||
|  |     } | |||
|  | } |