16 lines
		
	
	
		
			407 B
		
	
	
	
		
			C#
		
	
	
	
		
		
			
		
	
	
			16 lines
		
	
	
		
			407 B
		
	
	
	
		
			C#
		
	
	
	
|  | using System.Collections; | |||
|  | using System.Collections.Generic; | |||
|  | using UnityEngine; | |||
|  | using UnityEngine.UI; | |||
|  | 
 | |||
|  | public class Hole : Mask | |||
|  | { | |||
|  |     public override bool IsRaycastLocationValid(Vector2 sp, Camera eventCamera) | |||
|  |     { | |||
|  |         return false; | |||
|  |         if (!isActiveAndEnabled) | |||
|  |             return true; | |||
|  | 
 | |||
|  |         //return !RectTransformUtility.RectangleContainsScreenPoint(rectTransform, sp, eventCamera); | |||
|  |     } | |||
|  | } |