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										 |  |  |  | using System.Collections; | 
					
						
							|  |  |  |  | using System.Collections.Generic; | 
					
						
							|  |  |  |  | using UnityEngine; | 
					
						
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							|  |  |  |  | public class BasePanel : MonoBehaviour | 
					
						
							|  |  |  |  | { | 
					
						
							|  |  |  |  |     public bool IsOpened => gameObject.activeSelf; | 
					
						
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										 |  |  |  |     public virtual void OnOpen() | 
					
						
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										 |  |  |  |     { | 
					
						
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							|  |  |  |  |     } | 
					
						
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										 |  |  |  |     public virtual void OnClose() | 
					
						
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										 |  |  |  |     { | 
					
						
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							|  |  |  |  |     } | 
					
						
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										 |  |  |  |     public virtual void OnFocus(bool pFocus) | 
					
						
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										 |  |  |  |     { | 
					
						
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										 |  |  |  |     } | 
					
						
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										 |  |  |  |     public void Close() | 
					
						
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										 |  |  |  |     { | 
					
						
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										 |  |  |  |         UIManager.Instance.CloseUI(this); | 
					
						
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										 |  |  |  |     } | 
					
						
							|  |  |  |  | } |