53 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C#
		
	
	
	
		
		
			
		
	
	
			53 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C#
		
	
	
	
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								using System.Collections;
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								using System.Collections.Generic;
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								using UnityEngine;
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								namespace ES3Internal
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								{
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								    internal static class ES3Debug
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								    {
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								        private const string disableInfoMsg = "\n<i>To disable these messages from Easy Save, go to Window > Easy Save 3 > Settings, and uncheck 'Log Info'</i>";
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								        private const string disableWarningMsg = "\n<i>To disable warnings from Easy Save, go to Window > Easy Save 3 > Settings, and uncheck 'Log Warnings'</i>";
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								        private const string disableErrorMsg = "\n<i>To disable these error messages from Easy Save, go to Window > Easy Save 3 > Settings, and uncheck 'Log Errors'</i>";
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								        private const char indentChar = '-';
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								        public static void Log(string msg, Object context = null, int indent=0)
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								        {
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								            if (!ES3Settings.defaultSettingsScriptableObject.logDebugInfo)
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								                return;
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								            else if (context != null)
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								                Debug.LogFormat(context, Indent(indent) + msg + disableInfoMsg);
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								            else
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								                Debug.LogFormat(context, Indent(indent) + msg);
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								        }
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								        public static void LogWarning(string msg, Object context=null, int indent = 0)
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								        {
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								            if (!ES3Settings.defaultSettingsScriptableObject.logWarnings)
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								                return;
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								            else if (context != null)
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								                Debug.LogWarningFormat(context, Indent(indent) + msg + disableWarningMsg);
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								            else
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								                Debug.LogWarningFormat(context, Indent(indent) + msg + disableWarningMsg);
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								        }
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								        public static void LogError(string msg, Object context = null, int indent = 0)
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								        {
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								            if (!ES3Settings.defaultSettingsScriptableObject.logErrors)
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								                return;
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								            else if (context != null)
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								                Debug.LogErrorFormat(context, Indent(indent) + msg + disableErrorMsg);
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								            else
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								                Debug.LogErrorFormat(context, Indent(indent) + msg + disableErrorMsg);
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								        }
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								        private static string Indent(int size)
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								        {
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								            if (size < 0)
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								                return "";
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								            return new string(indentChar, size);
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								        }
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								    }
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								}
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