38 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C#
		
	
	
	
		
		
			
		
	
	
			38 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C#
		
	
	
	
| 
								 | 
							
								namespace SRDebugger.UI.Other
							 | 
						|||
| 
								 | 
							
								{
							 | 
						|||
| 
								 | 
							
								    using SRF;
							 | 
						|||
| 
								 | 
							
								    using SRF.UI;
							 | 
						|||
| 
								 | 
							
								    using UnityEngine;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    [RequireComponent(typeof (StyleComponent))]
							 | 
						|||
| 
								 | 
							
								    public class DebugPanelBackgroundBehaviour : SRMonoBehaviour
							 | 
						|||
| 
								 | 
							
								    {
							 | 
						|||
| 
								 | 
							
								        private string _defaultKey;
							 | 
						|||
| 
								 | 
							
								        private bool _isTransparent;
							 | 
						|||
| 
								 | 
							
								        private StyleComponent _styleComponent;
							 | 
						|||
| 
								 | 
							
								        public string TransparentStyleKey = "";
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        private void Awake()
							 | 
						|||
| 
								 | 
							
								        {
							 | 
						|||
| 
								 | 
							
								            _styleComponent = GetComponent<StyleComponent>();
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								            _defaultKey = _styleComponent.StyleKey;
							 | 
						|||
| 
								 | 
							
								            Update();
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        private void Update()
							 | 
						|||
| 
								 | 
							
								        {
							 | 
						|||
| 
								 | 
							
								            if (!_isTransparent && Settings.Instance.EnableBackgroundTransparency)
							 | 
						|||
| 
								 | 
							
								            {
							 | 
						|||
| 
								 | 
							
								                _styleComponent.StyleKey = TransparentStyleKey;
							 | 
						|||
| 
								 | 
							
								                _isTransparent = true;
							 | 
						|||
| 
								 | 
							
								            }
							 | 
						|||
| 
								 | 
							
								            else if (_isTransparent && !Settings.Instance.EnableBackgroundTransparency)
							 | 
						|||
| 
								 | 
							
								            {
							 | 
						|||
| 
								 | 
							
								                _styleComponent.StyleKey = _defaultKey;
							 | 
						|||
| 
								 | 
							
								                _isTransparent = false;
							 | 
						|||
| 
								 | 
							
								            }
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								}
							 |