24 lines
		
	
	
		
			651 B
		
	
	
	
		
			C#
		
	
	
	
		
		
			
		
	
	
			24 lines
		
	
	
		
			651 B
		
	
	
	
		
			C#
		
	
	
	
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								namespace SRDebugger.UI.Other
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								{
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								    using UnityEngine;
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								    using UnityEngine.UI;
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								    [RequireComponent(typeof (ScrollRect))]
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								    public class ScrollSettingsBehaviour : MonoBehaviour
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								    {
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								        public const float ScrollSensitivity = 40f;
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								        private void Awake()
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								        {
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								            var scrollRect = GetComponent<ScrollRect>();
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								            scrollRect.scrollSensitivity = ScrollSensitivity;
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								            if (!Internal.SRDebuggerUtil.IsMobilePlatform)
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								            {
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								                scrollRect.movementType = ScrollRect.MovementType.Clamped;
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								                scrollRect.inertia = false;
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								            }
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								        }
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								    }
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								}
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