27 lines
		
	
	
		
			718 B
		
	
	
	
		
			C#
		
	
	
	
		
		
			
		
	
	
			27 lines
		
	
	
		
			718 B
		
	
	
	
		
			C#
		
	
	
	
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								namespace SRDebugger.UI.Other
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								{
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								    using SRF;
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								    using SRF.UI.Layout;
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								    using UnityEngine;
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								    using UnityEngine.UI;
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								    public class PinnedUIRoot : SRMonoBehaviourEx
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								    {
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								        [RequiredField] public Canvas Canvas;
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								        [RequiredField] public RectTransform Container;
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								        [RequiredField] public DockConsoleController DockConsoleController;
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								        [RequiredField] public GameObject Options;
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								        [RequiredField] public FlowLayoutGroup OptionsLayoutGroup;
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								        [RequiredField] public GameObject Profiler;
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								        [RequiredField] public HandleManager ProfilerHandleManager;
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								        [RequiredField] public VerticalLayoutGroup ProfilerVerticalLayoutGroup;
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								    }
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								}
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