30 lines
		
	
	
		
			793 B
		
	
	
	
		
			C#
		
	
	
	
		
		
			
		
	
	
			30 lines
		
	
	
		
			793 B
		
	
	
	
		
			C#
		
	
	
	
| 
								 | 
							
								namespace SRDebugger.Internal
							 | 
						|||
| 
								 | 
							
								{
							 | 
						|||
| 
								 | 
							
								    using System.Collections;
							 | 
						|||
| 
								 | 
							
								    using UnityEngine;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								    public class BugReportScreenshotUtil
							 | 
						|||
| 
								 | 
							
								    {
							 | 
						|||
| 
								 | 
							
								        public static byte[] ScreenshotData;
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								        public static IEnumerator ScreenshotCaptureCo()
							 | 
						|||
| 
								 | 
							
								        {
							 | 
						|||
| 
								 | 
							
								            if (ScreenshotData != null)
							 | 
						|||
| 
								 | 
							
								            {
							 | 
						|||
| 
								 | 
							
								                Debug.LogWarning("[SRDebugger] Warning, overriding existing screenshot data.");
							 | 
						|||
| 
								 | 
							
								            }
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								            yield return new WaitForEndOfFrame();
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								            var tex = new Texture2D(Screen.width, Screen.height, TextureFormat.RGB24, false);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								            tex.ReadPixels(new Rect(0, 0, Screen.width, Screen.height), 0, 0);
							 | 
						|||
| 
								 | 
							
								            tex.Apply();
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								            ScreenshotData = tex.EncodeToPNG();
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								            Object.Destroy(tex);
							 | 
						|||
| 
								 | 
							
								        }
							 | 
						|||
| 
								 | 
							
								    }
							 | 
						|||
| 
								 | 
							
								}
							 |