加上宏
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@ -43,7 +43,7 @@ public static partial class StaticStringsKey {
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#region 自动打包所需配置
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#region 自动打包所需配置
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// 国内包 bundle id
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// 国内包 bundle id
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public const string BunldId_CN = "com.toukagame.demotest";
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public const string BunldId_CN = "com.toukagames.pitch";
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// 国内包 SDK 所需宏定义 - 【IOS_CN】(请自行补全游戏中需要的其他宏)
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// 国内包 SDK 所需宏定义 - 【IOS_CN】(请自行补全游戏中需要的其他宏)
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public const string ScriptingDefineSymbols_CN = "IOS_CN;";
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public const string ScriptingDefineSymbols_CN = "IOS_CN;";
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@ -51,7 +51,7 @@ public static partial class StaticStringsKey {
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// 海外包 bundle id
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// 海外包 bundle id
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public const string BunldId_US = "com.toukagame.demotest.global";
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public const string BunldId_US = "com.toukagames.pitch.global";
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// 海外包 SDK 所需宏定义 - 【】(请自行补全游戏中需要的其他宏)
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// 海外包 SDK 所需宏定义 - 【】(请自行补全游戏中需要的其他宏)
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public const string ScriptingDefineSymbols_US = "";
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public const string ScriptingDefineSymbols_US = "";
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@ -609,7 +609,7 @@ PlayerSettings:
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webGLThreadsSupport: 0
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webGLThreadsSupport: 0
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webGLWasmStreaming: 0
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webGLWasmStreaming: 0
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scriptingDefineSymbols:
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scriptingDefineSymbols:
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4:
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4: IOS_CN
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7:
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7:
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platformArchitecture: {}
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platformArchitecture: {}
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scriptingBackend: {}
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scriptingBackend: {}
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