DOTweenPro
    
    
        
            
            Restarts the tween
            
        
        
            
            Restarts the tween
            
            If TRUE, re-evaluates the tween's start and end values from its current position.
            Set it to TRUE when spawning the same DOTweenPath in different positions (like when using a pooling system)
        
        
            
            Attach this to a GameObject to create and assign a path to it
            
        
        
            Used internally by the editor
        
        
            
            Restarts the tween
            
        
        
            
            Restarts the tween
            
            If TRUE, re-evaluates the tween's start and end values from its current position.
            Set it to TRUE when spawning the same DOTweenPath in different positions (like when using a pooling system)
        
        
            
            Returns a list of points that are used to draw the path inside the editor.
            
        
        
            
            Tweens a Vector3 along a spiral.
            EndValue represents the direction of the spiral
            
        
        
            
            Spiral tween mode
            
        
        
            The spiral motion will expand outwards for the whole the tween
        
        
            The spiral motion will expand outwards for half the tween and then will spiral back to the starting position