15 lines
		
	
	
		
			406 B
		
	
	
	
		
			C#
		
	
	
	
			
		
		
	
	
			15 lines
		
	
	
		
			406 B
		
	
	
	
		
			C#
		
	
	
	
| using System.Collections;
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| using System.Collections.Generic;
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| using UnityEngine;
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| using UnityEngine.Events;
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| using UnityEngine.UI;
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| 
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| public static class UIUtils
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| {
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|     public static void BindBtn(Button pBtn, UnityAction pDel, AudioClipType pSound = AudioClipType.None)
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|     {
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|         pBtn.onClick.AddListener(pDel);
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| 
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|         pBtn.onClick.AddListener(() => { AudioManager.Instance.PlaySound(pSound); });
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|     }
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| } |