chicken_dy/Assets/Scripts/Game/Film.cs

21 lines
395 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Film : MonoBehaviour
{
private Animator mAni;
private void Start()
{
mAni = GetComponentInChildren<Animator>();
PlayScene("0");
}
public void PlayScene(string pSceneCode)
{
if (mAni == null)
return;
mAni.Play(pSceneCode);
}
}