17 lines
		
	
	
		
			498 B
		
	
	
	
		
			C#
		
	
	
	
			
		
		
	
	
			17 lines
		
	
	
		
			498 B
		
	
	
	
		
			C#
		
	
	
	
| using System.Collections;
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| using System.Collections.Generic;
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| using UnityEngine;
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| 
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| public class ES3Defaults : ScriptableObject
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| {
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|     [SerializeField]
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|     public ES3SerializableSettings settings = new ES3SerializableSettings();
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| 
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|     public bool addMgrToSceneAutomatically = false;
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|     public bool autoUpdateReferences = true;
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|     public bool addAllPrefabsToManager = true;
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| 
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|     public bool logDebugInfo = false;
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|     public bool logWarnings = true;
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|     public bool logErrors = true;
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| } |