326 lines
		
	
	
		
			9.9 KiB
		
	
	
	
		
			C#
		
	
	
	
			
		
		
	
	
			326 lines
		
	
	
		
			9.9 KiB
		
	
	
	
		
			C#
		
	
	
	
| using System;
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| using System.IO;
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| using System.Runtime.InteropServices;
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| using System.Security.Cryptography;
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| using System.Text;
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| using UnityEngine;
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| 
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| /// <summary>
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| /// SDK 可供外部调用的一些工具方法
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| /// </summary>
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| public static class ToukaUtils
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| {
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| 
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|     /// <summary>
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|     /// 跳转隐私链接
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|     /// </summary>
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|     public static void OpenPrivacyURL() 
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|     {
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|         Application.OpenURL("http://www.toukagame.com/PrivacyPolicy.html");
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|     }
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| 
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|     public static void OpenUserPolicy()
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|     {
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|         Application.OpenURL("https://www.toukagame.com/agreement.html");
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|     }
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| 
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|     /// <summary>
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|     /// 打开更多游戏 - 跳转appstore公司账号页面
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|     /// </summary>
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|     /// <param name="_withRedPotActive"></param>
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|     public static void OpenMoreGames()
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|     {
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| #if UNITY_IOS
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|         Application.OpenURL("https://apps.apple.com/cn/developer/toukagames/id1544391713");
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| #endif
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|     }
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| 
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|     /// <summary>
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|     /// 打开URL
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|     /// </summary>
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|     /// <param name="_url"></param>
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|     public static void OpenUrl(string _url)
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|     {
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|         Application.OpenURL(_url);
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|     }
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| 
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|     /// <summary>
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|     /// 一键加入QQ群
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|     /// </summary>
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|     public static void JoinQQGroup()
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|     {
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|         string qqUrl = "mqqapi://card/show_pslcard?src_type=internal&version=1&uin=916827975&key=ed38055c01233796a17ff0a800c9967cdf1c2b82dfc98d287130dfe1324b411d&card_type=group&source=external&jump_from=webapi";
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|         Application.OpenURL(qqUrl);
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|     }
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| 
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|     /// <summary>
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|     /// 打开评价链接 - 跳转游戏商店页
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|     /// </summary>
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|     public static void OpenReviewURL()
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|     {
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| #if UNITY_ANDROID
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|         Debug.Log("Review url = " + StaticStringsKey.REVIEW_URL + Application.identifier);
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|         Application.OpenURL(StaticStringsKey.REVIEW_URL+Application.identifier);
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|         return;
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| #endif
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|         Application.OpenURL(StaticStringsKey.REVIEW_URL);
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|     }
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| 
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|     /// <summary>
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|     /// iOS游戏内弹出系统评价窗口
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|     /// </summary>
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|     public static void OpenSystemReviewPop()
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|     {
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|         Debug.Log("游戏内跳出评价");
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| #if UNITY_IOS
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|         TGTools.Instance.ShowReview();
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| #endif
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|     }
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| 
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|     /// <summary>
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|     /// 需要延迟初始化tenjin时调用
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|     /// </summary>
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|     public static void InitTenjinFirst()
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|     {
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|         ToukaAnalyticsManager.Instance.InitTenjinInner();
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|         SavePlayerPrefsIntByKeyValue(StaticStringsPlayerPrefs.HasInitTenjinFirst, 1);
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|     }
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| 
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|     /// <summary>
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|     /// 是否首次触达某个事件
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|     /// </summary>
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|     /// <param name="_key"></param>
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|     /// <returns></returns>
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|     public static bool IfFirstCheckPlayerPrefs (string _key) {
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|         var isFirstClick = GetPlayerPrefsIntByKey(_key) == 0;
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|         SavePlayerPrefsIntByKeyValue(_key, 1);
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| 
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|         return isFirstClick;
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|     }
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| 
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|     /// <summary>
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|     /// 只首次触发某个事件进行打点
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|     /// </summary>
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|     /// <param name="_logType"></param>
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|     /// <param name="_eventKey"></param>
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|     /// <param name="_eventLabel"></param>
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|     public static void LogFirstEvent (ToukaLogType _logType, string _eventKey) {
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|         var isFirstClick = IfFirstCheckPlayerPrefs (_eventKey);
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|         if (isFirstClick) {
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|             ToukaAnalyticsManager.Instance.LogEvent(_logType, _eventKey);
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|         }
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|     }
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| 
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|     /// <summary>
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|     /// 是否是中文
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|     /// </summary>
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|     public static bool IsCN {
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|         get
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|         {
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|             var language = Application.systemLanguage.ToString().ToLower();
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|             if (language.Contains("chinese"))
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|             {
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|                 return true;
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|             }
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|             return false;
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|         }
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|     }
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| 
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|     /// <summary>
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|     /// 本地存int
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|     ///
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|     /// key 内部拼接了前缀:Touka_
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|     /// </summary>
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|     /// <param name="_key"></param>
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|     /// <param name="_defaultValue"></param>
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|     /// <returns></returns>
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|     public static int GetPlayerPrefsIntByKey(string _key, int _defaultValue = 0)
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|     {
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|         int value = PlayerPrefs.GetInt(string.Format("{0}{1}", StaticStringsPlayerPrefs.TOUKA_PREFIX, _key), _defaultValue);
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|         return value;
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|     }
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| 
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|     /// <summary>
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|     /// 本地取int
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|     ///
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|     /// key 内部拼接了前缀:Touka_
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|     /// </summary>
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|     /// <param name="_key"></param>
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|     /// <param name="_newValue"></param>
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|     public static void SavePlayerPrefsIntByKeyValue(string _key, int _newValue)
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|     {
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|         PlayerPrefs.SetInt(string.Format("{0}{1}", StaticStringsPlayerPrefs.TOUKA_PREFIX, _key), _newValue);
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|         PlayerPrefs.Save();
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|     }
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| 
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|     /// <summary>
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|     /// 本地存string
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|     ///
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|     /// key 内部拼接了前缀:Touka_
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|     /// </summary>
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|     /// <param name="_key"></param>
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|     /// <param name="_defaultValue"></param>
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|     /// <returns></returns>
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|     public static string GetPlayerPrefsStringByKey(string _key, string _defaultValue = "")
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|     {
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|         string value = PlayerPrefs.GetString(string.Format("{0}{1}", StaticStringsPlayerPrefs.TOUKA_PREFIX, _key), _defaultValue);
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|         return value;
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|     }
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| 
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|     /// <summary>
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|     /// 本地取string
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|     ///
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|     /// key 内部拼接了前缀:Touka_
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|     /// </summary>
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|     /// <param name="_key"></param>
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|     /// <param name="_newValue"></param>
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|     public static void SavePlayerPrefsStringByKeyValue(string _key, string _newValue)
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|     {
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|         PlayerPrefs.SetString(string.Format("{0}{1}", StaticStringsPlayerPrefs.TOUKA_PREFIX, _key), _newValue);
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|         PlayerPrefs.Save();
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|     }
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| 
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| 
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|     /// <summary>
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|     /// 缓存当前时间
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|     /// </summary>
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|     /// <param name="_key"></param>
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|     public static void SaveCurrTime2PlayerPrefs(string _key)
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|     {
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|         DateTime date1 = DateTime.Now;
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|         string s1 = date1.ToString();
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|         SavePlayerPrefsStringByKeyValue(_key, s1);
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|     }
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| 
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|     /// <summary>
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|     /// 缓存本地时间为string
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|     /// </summary>
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|     /// <param name="_key"></param>
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|     /// <param name="_dateStr"></param>
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|     public static void SaveCurrTime2PlayerPrefsWithStringDate(string _key, string _dateStr)
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|     {
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|         SavePlayerPrefsStringByKeyValue(_key, _dateStr);
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|     }
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| 
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|     /// <summary>
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|     /// 取出缓存string时间为 DateTime
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|     /// </summary>
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|     /// <param name="_key"></param>
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|     /// <returns></returns>
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|     public static DateTime GetDateTimeFromPlayerPrefs(string _key)
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|     {
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|         string firstDateValue = GetPlayerPrefsStringByKey(_key);
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|         if (string.IsNullOrEmpty(firstDateValue))
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|         {
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|             return new DateTime(1990, 1, 1, 0, 0, 0);
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|         }
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|         DateTime dateOld = Convert.ToDateTime(firstDateValue);
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|         return dateOld;
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|     }
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| 
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|     /// <summary>
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|     /// 判断是否为新用户
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|     ///
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|     /// 距离首次登录时间间隔24h以内为新用户
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|     /// </summary>
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|     /// <returns></returns>
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|     public static bool isNewUser()
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|     {
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|         DateTime dateCurr = DateTime.Now;
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| 
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|         string firstDateValue = GetPlayerPrefsStringByKey(StaticStringsPlayerPrefs.FirstLoginTime);
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|         if (string.IsNullOrEmpty(firstDateValue))
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|         {
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|             Debug.Log("存的值为空,为新用户");
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|             return true;
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|         }
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|         Debug.Log("读取出来的值: " + firstDateValue + " , 现在的时间值:" + dateCurr.ToString());     // 06/16/2019 19:46:57
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|         DateTime dateOld = Convert.ToDateTime(firstDateValue);
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| 
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|         TimeSpan timeSpan = dateCurr - dateOld;
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|         Debug.Log("timeSpan.Seconds : " + timeSpan.TotalMinutes);
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|         if(timeSpan.TotalMinutes >= 24 * 60)
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|         {
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|             Debug.Log("不是新用户了");
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|             return false;
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|         }
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|         Debug.Log("是新用户");
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|         return true;
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|     }
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| 
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|     /// <summary>
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|     /// equal double
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|     /// </summary>
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|     /// <param name="a"></param>
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|     /// <param name="b"></param>
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|     /// <returns></returns>
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|     public static bool equalDouble(double a, double b)
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|     {
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|         if ((a - b > -0.000001) && (a - b) < 0.000001)
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|             return true;
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|         else
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|             return false;
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|     }
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| 
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|     /// <summary>
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|     /// Floats the equal.
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|     /// </summary>
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|     /// <returns><c>true</c>, if equal was floated, <c>false</c> otherwise.</returns>
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|     /// <param name="a">The alpha component.</param>
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|     /// <param name="b">The blue component.</param>
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|     public static bool FloatEqual(float a, float b)
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|     {
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|         if ((a - b > -0.000001) && (a - b) < 0.000001)
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|         {
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|             return true;
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|         }
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|         else
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|         {
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|             return false;
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|         }
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|     }
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| 
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|     public static string GetTodayDataStr()
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|     {
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|         string timeStr = DateTime.Now.ToString("yyyy-MM-dd");
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|         return timeStr;
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|     }
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| 
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|     public static void CheckPassLvAndAdEvent(int pLvNum, bool pWithAdCheck = false)
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|     {
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|         //Debug.Log("is first day ==: " + ToukaUtilsInner.Instance.isFirstDayLogin);
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|         //Debug.Log("pass lv count ==: " + pLvNum);
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|         if (ToukaUtilsInner.Instance.isFirstDayLogin && pLvNum >= int.Parse(StaticOnlineParams.NewUserPassXLevelOnlineParams.DefaultValue))
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|         {
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|             string tPassLvKey = "PassLv_Log";
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|             if (IfFirstCheckPlayerPrefs(tPassLvKey))
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|             {
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|                 ToukaAnalyticsManager.Instance.LogEvent(ToukaLogType.Tenjin, StaticStringsEvent.Event_Tenjin_TKInner_NewUserPassLevelX);
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|                 ToukaAnalyticsManager.Instance.LogEventByUmeng(StaticStringsEvent.Event_Tenjin_TKInner_NewUserPassLevelX);
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|             }
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| 
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|             if (pWithAdCheck)
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|             {
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|                 CheckAdCount();
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|             }
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|         }
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|     }
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| 
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|     private static void CheckAdCount()
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|     {
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|         var videoCount = GetPlayerPrefsIntByKey(StaticStringsPlayerPrefs.VideoShowCount);
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|         var intersitialCount = GetPlayerPrefsIntByKey(StaticStringsPlayerPrefs.IntersitialShowCount);
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|         string tLvAndAdKey = "PassLv&AdCount_Log";
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|         string tEvtPassLvAndAdCount = "Passlevel&Count_Video";
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| 
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|         //Debug.Log("watch ad count ==: " + (videoCount + intersitialCount));
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|         if ((videoCount + intersitialCount) >= int.Parse(StaticOnlineParams.NewUserAdsCountOnlineParams.DefaultValue))
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|         {
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|             if (IfFirstCheckPlayerPrefs(tLvAndAdKey))
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|             {
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|                 ToukaAnalyticsManager.Instance.LogEvent(ToukaLogType.Tenjin, tEvtPassLvAndAdCount);
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|                 ToukaSDKManager.Instance.LogEventByUmeng(tEvtPassLvAndAdCount);
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|             }
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|         }
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|     }
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| } |