|  | using System.Collections;
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							|  | using System.Collections.Generic;
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							|  | using UnityEngine;
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							|  | 
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							|  | public class DontDestroy : MonoBehaviour
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							|  | {
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							|  |     // Start is called before the first frame update
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							|  |     void Start()
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							|  |     {
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							|  |         DontDestroyOnLoad(this);
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							|  |     }
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							|  | 
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							|  |     // Update is called once per frame
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							|  |     void Update()
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							|  |     {
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							|  |         
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							|  |     }
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							|  | }
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