chicken_dy/Assets/WX-WASM-SDK/UnityMarkdownViewer/Editor/Scripts/Renderer/RendererInlineLiteral.cs

19 lines
614 B
C#
Executable File

////////////////////////////////////////////////////////////////////////////////
using Markdig.Renderers;
using Markdig.Syntax.Inlines;
namespace WeChatWASM.MDV
{
/// <see cref="Markdig.Renderers.Html.Inlines.LiteralInlineRenderer"/>
/// <see cref="Markdig.Renderers.Normalize.Inlines.LiteralInlineRenderer"/>
public class RendererInlineLiteral : MarkdownObjectRenderer<RendererMarkdown, LiteralInline>
{
protected override void Write( RendererMarkdown renderer, LiteralInline node )
{
renderer.Text( node.Content.ToString() );
}
}
}