31 lines
		
	
	
		
			707 B
		
	
	
	
		
			C#
		
	
	
	
			
		
		
	
	
			31 lines
		
	
	
		
			707 B
		
	
	
	
		
			C#
		
	
	
	
| using System.Collections;
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| using System.Collections.Generic;
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| using UnityEngine;
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| using UnityEngine.SceneManagement;
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| 
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| public class GameManager : D_MonoSingleton<GameManager>
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| {
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|     public void LoadMain()
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|     {
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|         PanelLoading tLoading = UIManager.Instance.OpenUI<PanelLoading>();
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|         tLoading.DelOver = () =>
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|         {
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|             SceneManager.LoadScene("Main");
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|         };
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|     }
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| 
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|     public void LoadGame()
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|     {
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|         PanelLoading tLoading = UIManager.Instance.OpenUI<PanelLoading>();
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|         tLoading.DelOver = () =>
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|         {
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|             SceneManager.LoadScene("Game");
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|         };
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|     }
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| 
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|     public void NextLevel()
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|     {
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|         PlayerData.Instance.CurrentLevel++;
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|         LoadGame();
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|     }
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| } |