27 lines
		
	
	
		
			718 B
		
	
	
	
		
			C#
		
	
	
	
			
		
		
	
	
			27 lines
		
	
	
		
			718 B
		
	
	
	
		
			C#
		
	
	
	
namespace SRDebugger.UI.Other
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{
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    using SRF;
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    using SRF.UI.Layout;
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    using UnityEngine;
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    using UnityEngine.UI;
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    public class PinnedUIRoot : SRMonoBehaviourEx
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    {
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        [RequiredField] public Canvas Canvas;
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        [RequiredField] public RectTransform Container;
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        [RequiredField] public DockConsoleController DockConsoleController;
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        [RequiredField] public GameObject Options;
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        [RequiredField] public FlowLayoutGroup OptionsLayoutGroup;
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        [RequiredField] public GameObject Profiler;
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        [RequiredField] public HandleManager ProfilerHandleManager;
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        [RequiredField] public VerticalLayoutGroup ProfilerVerticalLayoutGroup;
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    }
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}
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