37 lines
		
	
	
		
			948 B
		
	
	
	
		
			C#
		
	
	
	
			
		
		
	
	
			37 lines
		
	
	
		
			948 B
		
	
	
	
		
			C#
		
	
	
	
namespace SRDebugger.UI.Other
 | 
						|
{
 | 
						|
    using UnityEngine;
 | 
						|
    using UnityEngine.UI;
 | 
						|
 | 
						|
    [RequireComponent(typeof (ScrollRect))]
 | 
						|
    [ExecuteInEditMode]
 | 
						|
    public class ScrollRectPatch : MonoBehaviour
 | 
						|
    {
 | 
						|
        public RectTransform Content;
 | 
						|
        public Mask ReplaceMask;
 | 
						|
        public RectTransform Viewport;
 | 
						|
#if !(UNITY_4_6 || UNITY_4_7 || UNITY_5_0 || UNITY_5_1 || UNITY_5_2)
 | 
						|
 | 
						|
        private void Awake()
 | 
						|
        {
 | 
						|
            var scrollRect = GetComponent<ScrollRect>();
 | 
						|
 | 
						|
            scrollRect.content = Content;
 | 
						|
            scrollRect.viewport = Viewport;
 | 
						|
 | 
						|
            if (ReplaceMask != null)
 | 
						|
            {
 | 
						|
                var go = ReplaceMask.gameObject;
 | 
						|
 | 
						|
                Destroy(go.GetComponent<Graphic>());
 | 
						|
                Destroy(go.GetComponent<CanvasRenderer>());
 | 
						|
                Destroy(ReplaceMask);
 | 
						|
 | 
						|
                go.AddComponent<RectMask2D>();
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
#endif
 | 
						|
    }
 | 
						|
}
 |