24 lines
		
	
	
		
			651 B
		
	
	
	
		
			C#
		
	
	
	
			
		
		
	
	
			24 lines
		
	
	
		
			651 B
		
	
	
	
		
			C#
		
	
	
	
namespace SRDebugger.UI.Other
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{
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    using UnityEngine;
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    using UnityEngine.UI;
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    [RequireComponent(typeof (ScrollRect))]
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    public class ScrollSettingsBehaviour : MonoBehaviour
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    {
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        public const float ScrollSensitivity = 40f;
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        private void Awake()
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        {
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            var scrollRect = GetComponent<ScrollRect>();
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            scrollRect.scrollSensitivity = ScrollSensitivity;
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            if (!Internal.SRDebuggerUtil.IsMobilePlatform)
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            {
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                scrollRect.movementType = ScrollRect.MovementType.Clamped;
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                scrollRect.inertia = false;
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            }
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        }
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    }
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}
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