40 lines
		
	
	
		
			1005 B
		
	
	
	
		
			C#
		
	
	
	
			
		
		
	
	
			40 lines
		
	
	
		
			1005 B
		
	
	
	
		
			C#
		
	
	
	
| using UnityEngine.Scripting;
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| 
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| namespace SRF.Service
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| {
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|     using System;
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| 
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|     [AttributeUsage(AttributeTargets.Class)]
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|     public sealed class ServiceAttribute : PreserveAttribute
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|     {
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|         public ServiceAttribute(Type serviceType)
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|         {
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|             ServiceType = serviceType;
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|         }
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| 
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|         public Type ServiceType { get; private set; }
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|     }
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| 
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|     [AttributeUsage(AttributeTargets.Method)]
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|     public sealed class ServiceSelectorAttribute : PreserveAttribute
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|     {
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|         public ServiceSelectorAttribute(Type serviceType)
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|         {
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|             ServiceType = serviceType;
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|         }
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| 
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|         public Type ServiceType { get; private set; }
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|     }
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| 
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|     [AttributeUsage(AttributeTargets.Method)]
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|     public sealed class ServiceConstructorAttribute : PreserveAttribute
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|     {
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|         public ServiceConstructorAttribute(Type serviceType)
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|         {
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|             ServiceType = serviceType;
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|         }
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| 
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|         public Type ServiceType { get; private set; }
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|     }
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| }
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