67 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
		
		
			
		
	
	
			67 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
|  | ********************************************** | ||
|  | 				EASY TOUCH 5 | ||
|  | 				 | ||
|  | Copyright © 2016 The Hedgehog Team | ||
|  | http://www.thehedgehogteam.com/Forum/ | ||
|  | 
 | ||
|  | 		the.hedgehog.team@gmail.com | ||
|  | 
 | ||
|  | ********************************************** | ||
|  | EasyTouch 5.0.4 | ||
|  | =============== | ||
|  | * Fixe multi-touch on some specific platform (some platform as Window 10 don't  support multi-touch on Editor, but only in build) | ||
|  | 
 | ||
|  | EasyTouch 5.0.3 | ||
|  | =============== | ||
|  | * Fixed bug: Changes in inspectors was not taken into account in some cases | ||
|  | 
 | ||
|  | EasyTouch 5.0.2 | ||
|  | =============== | ||
|  | - Fixed bug in QuickSwipe. "On Swipe Action" was triggerde  everytime  without take into account the direction, if triggering was set to "End" | ||
|  | 
 | ||
|  | EasyTouch 5.0.1 | ||
|  | =============== | ||
|  | - Fixed bug in multi-cameras management | ||
|  | 
 | ||
|  | EasyTouch 5.0.0 | ||
|  | =============== | ||
|  | - Add namespace HedgehogTeam.EasyTouch; | ||
|  | - Add Quick Gesture components | ||
|  | - Add new syntaxe to use EasyTouch in Update method | ||
|  | - EasyTouch class is now a singleton | ||
|  | - Playmaker support | ||
|  | - You can choose to always send swipe event during a drag | ||
|  | - GetPickedCurrentObject & GetUiElemnt take an optional parmater for twofinger gesutre; | ||
|  | - Gesture class exposes altitudeAngle, azimuthAngle, maximumPossiblePressure, pressure, radius, radiusVariance, touchType from Touch class | ||
|  | 
 | ||
|  | EasyTouch 4.1.1 | ||
|  | =============== | ||
|  | - Unity remote is activated automatically if needed ( the option is still available in the Inspector) | ||
|  | - UNITY_IPHONE platform defines is replaced by UNITY_IOS | ||
|  | - Lightmap data are removed. | ||
|  | 
 | ||
|  | EasyTouch 4.1.0  | ||
|  | =============== | ||
|  | -Add support of UI Element on EasyTouchTrigger component | ||
|  | -Better inspector for EasyTouchTrigger | ||
|  | 
 | ||
|  | EasyTouch 4.0.4  | ||
|  | =============== | ||
|  | - Fixed twist angle, it was always positive, whatever the direction of rotaiton | ||
|  | 
 | ||
|  | EasyTouch 4.0.3  | ||
|  | =============== | ||
|  | - fixe twist gesture, in some cases the value of "TwistAngle" was false (due to rounding of the function Vector2DeltaAngle of Unity) | ||
|  | 
 | ||
|  | EasyTouch 4.0.2  | ||
|  | =============== | ||
|  | - fixe spelling error : GetTouchToWordlPoint  to GetTouchToWorldPoint | ||
|  | 
 | ||
|  | EasyTouch 4.0.1  | ||
|  | =============== | ||
|  | - NGUI compatibility mode works as EasyTouch 3.X | ||
|  | - New parameter allow you to choose the double tap detection mode : | ||
|  | 	By system : Double works as EasyTouch 3.X	 | ||
|  | 	By time	  : Double tap is relative to a maximum time, On_Simple isn't firing during a double tap, but a delay is required before to send it. | ||
|  | 
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