36 lines
		
	
	
		
			819 B
		
	
	
	
		
			C#
		
	
	
	
		
		
			
		
	
	
			36 lines
		
	
	
		
			819 B
		
	
	
	
		
			C#
		
	
	
	
|  | using System; | |||
|  | using UnityEngine; | |||
|  | 
 | |||
|  | namespace MMO | |||
|  | { | |||
|  |     [Serializable] | |||
|  |     public class MMORequestInviteProgress : MMORequestBase | |||
|  |     { | |||
|  |         protected override string APIName => "InviteSuccess"; | |||
|  | 
 | |||
|  |         [SerializeField] private string code; | |||
|  | 
 | |||
|  |         public MMORequestInviteProgress(string pInviteCode) | |||
|  |         { | |||
|  |             code = pInviteCode; | |||
|  |         } | |||
|  |     } | |||
|  | 
 | |||
|  |     [Serializable] | |||
|  |     public class MMORespondInviteProgress : MMORespondBase | |||
|  |     { | |||
|  |         public MMORespondInvitedUser[] UserList => allUser; | |||
|  | 
 | |||
|  |         [SerializeField] MMORespondInvitedUser[] allUser; | |||
|  |     } | |||
|  | 
 | |||
|  |     [Serializable] | |||
|  |     public class MMORespondInvitedUser | |||
|  |     { | |||
|  |         public string PlayerID => toukaID; | |||
|  |         public int Level => level; | |||
|  | 
 | |||
|  |         [SerializeField] private string toukaID; | |||
|  |         [SerializeField] private int level; | |||
|  |     } | |||
|  | } |