30 lines
		
	
	
		
			738 B
		
	
	
	
		
			C#
		
	
	
	
		
		
			
		
	
	
			30 lines
		
	
	
		
			738 B
		
	
	
	
		
			C#
		
	
	
	
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								using UnityEngine;
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								using System.Collections;
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								namespace PolygonArsenal
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								{
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								    public class PolygonRotation : MonoBehaviour
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								    {
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								        [Header("Rotate axises by degrees per second")]
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								        public Vector3 rotateVector = Vector3.zero;
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								        public enum spaceEnum { Local, World };
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								        public spaceEnum rotateSpace;
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								        // Use this for initialization
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								        void Start()
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								        {
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								        }
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								        // Update is called once per frame
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								        void Update()
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								        {
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								            if (rotateSpace == spaceEnum.Local)
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								                transform.Rotate(rotateVector * Time.deltaTime);
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								            if (rotateSpace == spaceEnum.World)
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								                transform.Rotate(rotateVector * Time.deltaTime, Space.World);
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								        }
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								    }
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								}
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