26 lines
		
	
	
		
			810 B
		
	
	
	
		
			C#
		
	
	
	
		
		
			
		
	
	
			26 lines
		
	
	
		
			810 B
		
	
	
	
		
			C#
		
	
	
	
|  | using System.Collections; | |||
|  | using System.Collections.Generic; | |||
|  | using UnityEngine; | |||
|  | 
 | |||
|  | namespace MMO | |||
|  | { | |||
|  |     public static class MMOUtils | |||
|  |     { | |||
|  |         public static Sprite LoadTaskIcon(MMOTaskType pType) | |||
|  |         { | |||
|  |             string tPath = ""; | |||
|  | 
 | |||
|  |             switch (pType) | |||
|  |             { | |||
|  |                 case MMOTaskType.GetDiamond: tPath = "MMOImage/TaskIcon/Diamond"; break; | |||
|  |                 case MMOTaskType.PassLevel: | |||
|  |                 case MMOTaskType.DailyLevel: tPath = "MMOImage/TaskIcon/Level"; break; | |||
|  |                 case MMOTaskType.WatchAds: | |||
|  |                 case MMOTaskType.DailyAds: tPath = "MMOImage/TaskIcon/WatchAd"; break; | |||
|  |                 case MMOTaskType.RiseRank: tPath = "MMOImage/TaskIcon/Rank"; break; | |||
|  |             } | |||
|  |              | |||
|  |             return Resources.Load<Sprite>(tPath); | |||
|  |         } | |||
|  |     } | |||
|  | } |