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										 |  |  |  | using System; | 
					
						
							|  |  |  |  | using System.Collections; | 
					
						
							|  |  |  |  | using System.Collections.Generic; | 
					
						
							|  |  |  |  | using UnityEngine; | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | public class PlayerData : StorageBase<PlayerData> | 
					
						
							|  |  |  |  | { | 
					
						
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										 |  |  |  |     public bool IsMMOUser => mIsMMOUser; | 
					
						
							|  |  |  |  |     [SerializeField] bool mIsMMOUser = false; | 
					
						
							|  |  |  |  | 
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										 |  |  |  |     public int CurrentLevel | 
					
						
							|  |  |  |  |     { | 
					
						
							|  |  |  |  |         get => mCurrentLevel; | 
					
						
							|  |  |  |  |         set | 
					
						
							|  |  |  |  |         { | 
					
						
							|  |  |  |  |             mCurrentLevel = value; | 
					
						
							|  |  |  |  |             Save(); | 
					
						
							|  |  |  |  |         } | 
					
						
							|  |  |  |  |     } | 
					
						
							|  |  |  |  |     [SerializeField] int mCurrentLevel = 1; | 
					
						
							|  |  |  |  | 
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							|  |  |  |  |     public int CurrentLevelID | 
					
						
							|  |  |  |  |     { | 
					
						
							|  |  |  |  |         get =>  mCurrentLevel - 1;//GameConfig.Instance.LevelList[(mCurrentLevel - 1) % GameConfig.Instance.LevelList.Count]; | 
					
						
							|  |  |  |  |     } | 
					
						
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										 |  |  |  |     [SerializeField] private Dictionary<int, string> mAutoLevelDic = new Dictionary<int, string>(); | 
					
						
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										 |  |  |  |     public DataLevel CurrentLevelData | 
					
						
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										 |  |  |  |     { | 
					
						
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										 |  |  |  |         get => TableLevel.Instance.GetData(CurrentLevel.ToString()); | 
					
						
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										 |  |  |  |     } | 
					
						
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										 |  |  |  |     public DataLevel NextLevelData | 
					
						
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										 |  |  |  |     { | 
					
						
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										 |  |  |  |         get => TableLevel.Instance.GetData((CurrentLevel + 1).ToString()); | 
					
						
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										 |  |  |  |     } | 
					
						
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										 |  |  |  |     public int Diamond | 
					
						
							|  |  |  |  |     { | 
					
						
							|  |  |  |  |         get => mDiamond; | 
					
						
							|  |  |  |  |         set | 
					
						
							|  |  |  |  |         { | 
					
						
							|  |  |  |  |             mDiamond = value; | 
					
						
							|  |  |  |  |             Save(); | 
					
						
							|  |  |  |  |         } | 
					
						
							|  |  |  |  |     } | 
					
						
							|  |  |  |  |     [SerializeField] int mDiamond = 0; | 
					
						
							|  |  |  |  | 
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										 |  |  |  |     public int Coin | 
					
						
							|  |  |  |  |     { | 
					
						
							|  |  |  |  |         get => mCoin; | 
					
						
							|  |  |  |  |         set | 
					
						
							|  |  |  |  |         { | 
					
						
							|  |  |  |  |             mCoin = value; | 
					
						
							|  |  |  |  |             Save(); | 
					
						
							|  |  |  |  |         } | 
					
						
							|  |  |  |  |     } | 
					
						
							|  |  |  |  |     [SerializeField] int mCoin = 0; | 
					
						
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										 |  |  |  |     public int CurrentWinCoin => NextLevelData.FirstNum * (HumanPrice + MonsterPrice) / 2 + NextLevelData.FirstNum * (NextLevelData.FirstNum - 1) * 100; | 
					
						
							|  |  |  |  |     public int CurrentLoseCoin | 
					
						
							|  |  |  |  |     { | 
					
						
							|  |  |  |  |         get | 
					
						
							|  |  |  |  |         { | 
					
						
							|  |  |  |  |             int tBaseN = NextLevelData.RetryTotal == 0 ? NextLevelData.FirstNum / 2 : NextLevelData.RetryTotal; | 
					
						
							|  |  |  |  | 
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							|  |  |  |  |             return tBaseN * (HumanPrice + MonsterPrice) / 2 + tBaseN * (tBaseN - 1) * 100; | 
					
						
							|  |  |  |  |         } | 
					
						
							|  |  |  |  |     } | 
					
						
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										 |  |  |  |     public string ArmyStr | 
					
						
							|  |  |  |  |     { | 
					
						
							|  |  |  |  |         get => mArmyStr; | 
					
						
							|  |  |  |  |         set | 
					
						
							|  |  |  |  |         { | 
					
						
							|  |  |  |  |             mArmyStr = value; | 
					
						
							|  |  |  |  |             Save(); | 
					
						
							|  |  |  |  |         } | 
					
						
							|  |  |  |  |     } | 
					
						
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										 |  |  |  |     [SerializeField] string mArmyStr = "12_1_1"; | 
					
						
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										 |  |  |  | 
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							|  |  |  |  |     public bool IsArmyFull | 
					
						
							|  |  |  |  |     { | 
					
						
							|  |  |  |  |         get => mArmyStr.Split(';').Length >= 15; | 
					
						
							|  |  |  |  |     } | 
					
						
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										 |  |  |  |     public int CurrentPetID => mCurrentPetID; | 
					
						
							|  |  |  |  |     [SerializeField] int mCurrentPetID = 1; | 
					
						
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							|  |  |  |  |     public int CurrentFloorID => mCurrentFloorID; | 
					
						
							|  |  |  |  |     [SerializeField] int mCurrentFloorID = -1; | 
					
						
							|  |  |  |  | 
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							|  |  |  |  |     [SerializeField] Dictionary<int, int> mPetProgressDic = new Dictionary<int, int>(); | 
					
						
							|  |  |  |  |     [SerializeField] Dictionary<int, int> mFloorProgressDic = new Dictionary<int, int>(); | 
					
						
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										 |  |  |  |     [SerializeField] List<string> mOwnedCardIDs = new List<string>() { "Human_01", "Monster_01"}; | 
					
						
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										 |  |  |  |     [SerializeField] List<int> mOwnedPetIDs = new List<int>() { 1 }; | 
					
						
							|  |  |  |  |     [SerializeField] List<int> mOwnedFloorIDs = new List<int>(); | 
					
						
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										 |  |  |  | 
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							|  |  |  |  |     public int LoginCount => mLoginCount; | 
					
						
							|  |  |  |  |     [SerializeField] long mRegisterTimestamp = 0; | 
					
						
							|  |  |  |  |     [SerializeField] bool mHasRegister = false; | 
					
						
							|  |  |  |  |     [SerializeField] int mLoginCount = 0; | 
					
						
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										 |  |  |  |     public int HumanPrice | 
					
						
							|  |  |  |  |     { | 
					
						
							|  |  |  |  |         get | 
					
						
							|  |  |  |  |         { | 
					
						
							|  |  |  |  |             if (GameConfig.Instance.IsAutoLevel) | 
					
						
							|  |  |  |  |             { | 
					
						
							|  |  |  |  |                 return 200 * mHumanBoughtCount + (mHumanBoughtCount - 1) * 200; | 
					
						
							|  |  |  |  |             } | 
					
						
							|  |  |  |  | 
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							|  |  |  |  |             return (200 * (mHumanBoughtCount / 64 + 1)) * mHumanBoughtCount; | 
					
						
							|  |  |  |  |         } | 
					
						
							|  |  |  |  |     } | 
					
						
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										 |  |  |  |     [SerializeField] private int mHumanBoughtCount = 0; | 
					
						
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										 |  |  |  |     public int MonsterPrice | 
					
						
							|  |  |  |  |     { | 
					
						
							|  |  |  |  |         get | 
					
						
							|  |  |  |  |         { | 
					
						
							|  |  |  |  |             if (GameConfig.Instance.IsAutoLevel) | 
					
						
							|  |  |  |  |             { | 
					
						
							|  |  |  |  |                 return 200 * mMonsterBoughtCount + (mMonsterBoughtCount - 1) * 200; | 
					
						
							|  |  |  |  |             } | 
					
						
							|  |  |  |  | 
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							|  |  |  |  |             return (200 * (mMonsterBoughtCount / 64 + 1)) * mMonsterBoughtCount; | 
					
						
							|  |  |  |  |         } | 
					
						
							|  |  |  |  |     } | 
					
						
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										 |  |  |  |     [SerializeField] private int mMonsterBoughtCount = 0; | 
					
						
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										 |  |  |  |     public int CurrentSellBase | 
					
						
							|  |  |  |  |     { | 
					
						
							|  |  |  |  |         get | 
					
						
							|  |  |  |  |         { | 
					
						
							|  |  |  |  |             if (GameConfig.Instance.IsAutoLevel) | 
					
						
							|  |  |  |  |             { | 
					
						
							|  |  |  |  |                 return Mathf.Min(200 * (mHumanBoughtCount - 1) + (mHumanBoughtCount - 2) * 200, 200 * (mMonsterBoughtCount - 1) + (mMonsterBoughtCount - 2) * 200); | 
					
						
							|  |  |  |  |             } | 
					
						
							|  |  |  |  | 
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							|  |  |  |  |             return Mathf.Min((200 * ((mHumanBoughtCount - 1) / 64 + 1)) * (mHumanBoughtCount - 1), (200 * ((mMonsterBoughtCount - 1) / 64 + 1)) * (mMonsterBoughtCount - 1)); ; | 
					
						
							|  |  |  |  |         } | 
					
						
							|  |  |  |  |     } | 
					
						
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							|  |  |  |  |     public bool IsAutoMergeEnabled => mCurrentLevel > TKGSDKManager.Instance.GetConfigInt(TKGParamKey.AutoMergeOpenLv.ToString()); | 
					
						
							|  |  |  |  |     public int AutoMergeCount | 
					
						
							|  |  |  |  |     { | 
					
						
							|  |  |  |  |         get => mAutoMergeCount; | 
					
						
							|  |  |  |  |         set | 
					
						
							|  |  |  |  |         { | 
					
						
							|  |  |  |  |             mAutoMergeCount = value; | 
					
						
							|  |  |  |  |             Save(); | 
					
						
							|  |  |  |  |         } | 
					
						
							|  |  |  |  |     } | 
					
						
							|  |  |  |  |     [SerializeField] private int mAutoMergeCount = 10; | 
					
						
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										 |  |  |  |     [SerializeField] private List<int> mFinishedGuideIndex = new List<int>(); | 
					
						
							|  |  |  |  | 
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							|  |  |  |  |     public bool IsNoAds | 
					
						
							|  |  |  |  |     { | 
					
						
							|  |  |  |  |         get => mIsNoAds; | 
					
						
							|  |  |  |  |         set | 
					
						
							|  |  |  |  |         { | 
					
						
							|  |  |  |  |             mIsNoAds = value; | 
					
						
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										 |  |  |  |             TKGSDKManager.Instance.IsNoInterstitialAD = mIsNoAds || mIsVIP; | 
					
						
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										 |  |  |  |             Save(); | 
					
						
							|  |  |  |  |         } | 
					
						
							|  |  |  |  |     } | 
					
						
							|  |  |  |  |     [SerializeField] bool mIsNoAds = false; | 
					
						
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										 |  |  |  |     public bool IsVIP | 
					
						
							|  |  |  |  |     { | 
					
						
							|  |  |  |  |         get => mIsVIP; | 
					
						
							|  |  |  |  |         set | 
					
						
							|  |  |  |  |         { | 
					
						
							|  |  |  |  |             mIsVIP = value; | 
					
						
							|  |  |  |  |             TKGSDKManager.Instance.IsNoInterstitialAD = mIsNoAds || mIsVIP; | 
					
						
							|  |  |  |  |             Save(); | 
					
						
							|  |  |  |  |         } | 
					
						
							|  |  |  |  |     } | 
					
						
							|  |  |  |  |     [SerializeField] bool mIsVIP = false; | 
					
						
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										 |  |  |  |     public void Login() | 
					
						
							|  |  |  |  |     { | 
					
						
							|  |  |  |  |         if (!mHasRegister) | 
					
						
							|  |  |  |  |         { | 
					
						
							|  |  |  |  |             mHasRegister = true; | 
					
						
							|  |  |  |  |             mRegisterTimestamp = Utils.DateToTimestamp(DateTime.Now); | 
					
						
							|  |  |  |  |         } | 
					
						
							|  |  |  |  | 
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							|  |  |  |  |         mLoginCount++; | 
					
						
							|  |  |  |  |         Save(); | 
					
						
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										 |  |  |  | 
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							|  |  |  |  |         if (GameConfig.Instance.IsDebug) | 
					
						
							|  |  |  |  |         { | 
					
						
							|  |  |  |  |             mIsMMOUser = true; | 
					
						
							|  |  |  |  |             Save(); | 
					
						
							|  |  |  |  |         } | 
					
						
							|  |  |  |  |         else | 
					
						
							|  |  |  |  |         { | 
					
						
							|  |  |  |  |             TKGUtils.GetUserSource(OnUserSource); | 
					
						
							|  |  |  |  |         } | 
					
						
							|  |  |  |  |     } | 
					
						
							|  |  |  |  | 
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							|  |  |  |  |     private void OnUserSource(bool pIsNatural) | 
					
						
							|  |  |  |  |     { | 
					
						
							|  |  |  |  |         mIsMMOUser = !pIsNatural; | 
					
						
							|  |  |  |  |         Save(); | 
					
						
							|  |  |  |  | 
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							|  |  |  |  |         Debug.Log("Usersource is mmo :" + mIsMMOUser); | 
					
						
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										 |  |  |  |     } | 
					
						
							|  |  |  |  | 
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							|  |  |  |  |     #region card | 
					
						
							|  |  |  |  |     public bool HasCard(string pCardID) | 
					
						
							|  |  |  |  |     { | 
					
						
							|  |  |  |  |         return mOwnedCardIDs.Contains(pCardID); | 
					
						
							|  |  |  |  |     } | 
					
						
							|  |  |  |  | 
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							|  |  |  |  |     public void GetCard(string pCard) | 
					
						
							|  |  |  |  |     { | 
					
						
							|  |  |  |  |         if (!mOwnedCardIDs.Contains(pCard)) | 
					
						
							|  |  |  |  |         { | 
					
						
							|  |  |  |  |             mOwnedCardIDs.Add(pCard); | 
					
						
							|  |  |  |  |             Save(); | 
					
						
							|  |  |  |  |         } | 
					
						
							|  |  |  |  |     } | 
					
						
							|  |  |  |  | 
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							|  |  |  |  |     public void BuyHuman() | 
					
						
							|  |  |  |  |     { | 
					
						
							|  |  |  |  |         mHumanBoughtCount++; | 
					
						
							|  |  |  |  |         Save(); | 
					
						
							|  |  |  |  |     } | 
					
						
							|  |  |  |  | 
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							|  |  |  |  |     public void BuyMonster() | 
					
						
							|  |  |  |  |     { | 
					
						
							|  |  |  |  |         mMonsterBoughtCount++; | 
					
						
							|  |  |  |  |         Save(); | 
					
						
							|  |  |  |  |     } | 
					
						
							|  |  |  |  |     #endregion | 
					
						
							|  |  |  |  | 
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										 |  |  |  |     #region skin | 
					
						
							|  |  |  |  |     public int AddPetProgress(int pPetID) | 
					
						
							|  |  |  |  |     { | 
					
						
							|  |  |  |  |         if (!mPetProgressDic.ContainsKey(pPetID)) | 
					
						
							|  |  |  |  |         { | 
					
						
							|  |  |  |  |             mPetProgressDic[pPetID] = 0; | 
					
						
							|  |  |  |  |         } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |         mPetProgressDic[pPetID]++; | 
					
						
							|  |  |  |  |         Save(); | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |         return mPetProgressDic[pPetID]; | 
					
						
							|  |  |  |  |     } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |     public int GetPetProgress(int pPetID) | 
					
						
							|  |  |  |  |     { | 
					
						
							|  |  |  |  |         if (!mPetProgressDic.ContainsKey(pPetID)) | 
					
						
							|  |  |  |  |         { | 
					
						
							|  |  |  |  |             mPetProgressDic[pPetID] = 0; | 
					
						
							|  |  |  |  |             Save(); | 
					
						
							|  |  |  |  |         } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |         return mPetProgressDic[pPetID]; | 
					
						
							|  |  |  |  |     } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |     public bool HasPet(int pPetID) | 
					
						
							|  |  |  |  |     { | 
					
						
							|  |  |  |  |         return mOwnedPetIDs.Contains(pPetID); | 
					
						
							|  |  |  |  |     } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |     public void GetPet(int pPetID) | 
					
						
							|  |  |  |  |     { | 
					
						
							|  |  |  |  |         if (!mOwnedPetIDs.Contains(pPetID)) | 
					
						
							|  |  |  |  |         { | 
					
						
							|  |  |  |  |             mOwnedPetIDs.Add(pPetID); | 
					
						
							|  |  |  |  |             Save(); | 
					
						
							|  |  |  |  |         } | 
					
						
							|  |  |  |  |     } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |     public void UsePet(int pPetID) | 
					
						
							|  |  |  |  |     { | 
					
						
							|  |  |  |  |         mCurrentPetID = pPetID; | 
					
						
							|  |  |  |  |         Save(); | 
					
						
							|  |  |  |  |     } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |     public int AddFloorProgress(int pFloorID) | 
					
						
							|  |  |  |  |     { | 
					
						
							|  |  |  |  |         if (!mFloorProgressDic.ContainsKey(pFloorID)) | 
					
						
							|  |  |  |  |         { | 
					
						
							|  |  |  |  |             mFloorProgressDic[pFloorID] = 0; | 
					
						
							|  |  |  |  |         } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |         mFloorProgressDic[pFloorID]++; | 
					
						
							|  |  |  |  |         Save(); | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |         return mFloorProgressDic[pFloorID]; | 
					
						
							|  |  |  |  |     } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |     public int GetFloorProgress(int pFloorID) | 
					
						
							|  |  |  |  |     { | 
					
						
							|  |  |  |  |         if (!mFloorProgressDic.ContainsKey(pFloorID)) | 
					
						
							|  |  |  |  |         { | 
					
						
							|  |  |  |  |             mFloorProgressDic[pFloorID] = 0; | 
					
						
							|  |  |  |  |             Save(); | 
					
						
							|  |  |  |  |         } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |         return mFloorProgressDic[pFloorID]; | 
					
						
							|  |  |  |  |     } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |     public bool HasFloor(int pFloorID) | 
					
						
							|  |  |  |  |     { | 
					
						
							|  |  |  |  |         return mOwnedFloorIDs.Contains(pFloorID); | 
					
						
							|  |  |  |  |     } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |     public void GetFloor(int pFloorID) | 
					
						
							|  |  |  |  |     { | 
					
						
							|  |  |  |  |         if (!mOwnedFloorIDs.Contains(pFloorID)) | 
					
						
							|  |  |  |  |         { | 
					
						
							|  |  |  |  |             mOwnedFloorIDs.Add(pFloorID); | 
					
						
							|  |  |  |  |             Save(); | 
					
						
							|  |  |  |  |         } | 
					
						
							|  |  |  |  |     } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |     public void UseFloor(int pFloorID) | 
					
						
							|  |  |  |  |     { | 
					
						
							|  |  |  |  |         mCurrentFloorID = pFloorID; | 
					
						
							|  |  |  |  |         Save(); | 
					
						
							|  |  |  |  |     } | 
					
						
							|  |  |  |  |     #endregion | 
					
						
							|  |  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-06-08 13:23:44 +00:00
										 |  |  |  |     #region auto level | 
					
						
							|  |  |  |  |     public string GetAutoLevel() | 
					
						
							|  |  |  |  |     { | 
					
						
							|  |  |  |  |         if (mAutoLevelDic.ContainsKey(mCurrentLevel)) | 
					
						
							|  |  |  |  |         { | 
					
						
							|  |  |  |  |             return mAutoLevelDic[mCurrentLevel]; | 
					
						
							|  |  |  |  |         } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |         return ""; | 
					
						
							|  |  |  |  |     } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |     public void SaveAutoLevel(string pLevelStr) | 
					
						
							|  |  |  |  |     { | 
					
						
							|  |  |  |  |         if (!mAutoLevelDic.ContainsKey(mCurrentLevel)) | 
					
						
							|  |  |  |  |         { | 
					
						
							|  |  |  |  |             mAutoLevelDic[mCurrentLevel] = pLevelStr; | 
					
						
							|  |  |  |  |             Save(); | 
					
						
							|  |  |  |  |         } | 
					
						
							|  |  |  |  |     } | 
					
						
							|  |  |  |  |     #endregion | 
					
						
							|  |  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-05-23 13:39:59 +00:00
										 |  |  |  |     #region guide | 
					
						
							|  |  |  |  |     public bool CheckGuide(int pIndex) | 
					
						
							|  |  |  |  |     { | 
					
						
							|  |  |  |  |         return mFinishedGuideIndex.Contains(pIndex); | 
					
						
							|  |  |  |  |     } | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |     public void FinishGuide(int pIndex) | 
					
						
							|  |  |  |  |     { | 
					
						
							|  |  |  |  |         if (!mFinishedGuideIndex.Contains(pIndex)) | 
					
						
							|  |  |  |  |         { | 
					
						
							|  |  |  |  |             mFinishedGuideIndex.Add(pIndex); | 
					
						
							|  |  |  |  |             Save(); | 
					
						
							|  |  |  |  |         } | 
					
						
							|  |  |  |  |     } | 
					
						
							|  |  |  |  |     #endregion | 
					
						
							|  |  |  |  | } |