37 lines
		
	
	
		
			682 B
		
	
	
	
		
			C#
		
	
	
	
		
		
			
		
	
	
			37 lines
		
	
	
		
			682 B
		
	
	
	
		
			C#
		
	
	
	
|  | using UnityEngine; | |||
|  | using System.Collections; | |||
|  | using HedgehogTeam.EasyTouch; | |||
|  | 
 | |||
|  | public class CubeSelect : MonoBehaviour { | |||
|  | 
 | |||
|  | 	private GameObject cube; | |||
|  | 
 | |||
|  | 	void OnEnable(){ | |||
|  | 		EasyTouch.On_SimpleTap += On_SimpleTap; | |||
|  | 	} | |||
|  | 
 | |||
|  | 	void OnDestroy(){ | |||
|  | 		EasyTouch.On_SimpleTap -= On_SimpleTap; | |||
|  | 	} | |||
|  | 
 | |||
|  | 	void Start(){ | |||
|  | 		cube= null; | |||
|  | 	} | |||
|  | 
 | |||
|  | 	void On_SimpleTap (Gesture gesture){ | |||
|  | 	 | |||
|  | 		if (gesture.pickedObject !=null && gesture.pickedObject.name=="Cube"){ | |||
|  | 			ResteColor(); | |||
|  | 			cube = gesture.pickedObject; | |||
|  | 			cube.GetComponent<Renderer>().material.color = Color.red; | |||
|  | 		} | |||
|  | 
 | |||
|  | 	} | |||
|  | 
 | |||
|  | 	void ResteColor(){ | |||
|  | 		if (cube!=null){ | |||
|  | 			cube.GetComponent<Renderer>().material.color = new Color(60f/255f,143f/255f,201f/255f); | |||
|  | 		} | |||
|  | 	} | |||
|  | } |