22 lines
		
	
	
		
			602 B
		
	
	
	
		
			C#
		
	
	
	
		
		
			
		
	
	
			22 lines
		
	
	
		
			602 B
		
	
	
	
		
			C#
		
	
	
	
|  | using System.Collections; | |||
|  | using System.Collections.Generic; | |||
|  | using UnityEngine; | |||
|  | using UnityEngine.UI; | |||
|  | 
 | |||
|  | namespace MMO | |||
|  | { | |||
|  |     public class MMOUIInviteProgress : MMOUIPop | |||
|  |     { | |||
|  |         [SerializeField] Image mImgProgress; | |||
|  |         [SerializeField] Text mTxtProgress; | |||
|  | 
 | |||
|  |         [SerializeField] MMOInviteList mInviteList; | |||
|  | 
 | |||
|  |         public void Init(int pFinishedCount, int pNeedCount) | |||
|  |         { | |||
|  |             mImgProgress.fillAmount = pFinishedCount / (float)pNeedCount; | |||
|  |             mTxtProgress.text = string.Format("{0}/{1}", pFinishedCount, pNeedCount); | |||
|  |             mInviteList.LoadData(); | |||
|  |         } | |||
|  |     } | |||
|  | } |