164 lines
		
	
	
		
			4.9 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
		
		
			
		
	
	
			164 lines
		
	
	
		
			4.9 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
|  | ********************************************** | ||
|  | 				EASY TOUCH CONTROLS | ||
|  | 				 | ||
|  | Copyright © 2015 The Hedgehog Team | ||
|  | http://www.thehedgehogteam.com/Forum/ | ||
|  | 
 | ||
|  | 		the.hedgehog.team@gmail.com | ||
|  | 
 | ||
|  | ********************************************** | ||
|  | EasyTouch Controls 2.0.7 | ||
|  | ======================== | ||
|  | * fixed bug : Joystick thumb joystick remained visible sometimes in dynamic mode. | ||
|  | 
 | ||
|  | EasyTouch Controls 2.0.6 | ||
|  | ======================== | ||
|  | * Fixed bug: Changes in inspectors was not taken into account in some cases | ||
|  | 
 | ||
|  | EasyTouch Controls 2.0.5 | ||
|  | ======================== | ||
|  | * Fixed warning in Unity 5.3.X | ||
|  | * Fixed bug : When control are set to use FixedUpdate  | ||
|  | 
 | ||
|  | EasyTouch Controls 2.0.4 | ||
|  | ======================== | ||
|  | * fixed bug : A Null Reference Exception occured when one of thier option inertia,stabilization or clamp rotation was enabled,  and gameobject wasn't available for direct action. | ||
|  | 
 | ||
|  | 
 | ||
|  | EasyTouch Controls 2.0.3 | ||
|  | ======================== | ||
|  | * Add auto link on tag for camera target | ||
|  | * fixed warning in Unity 5.3.X | ||
|  | 
 | ||
|  | EasyTouch Controls 2.0.2 | ||
|  | ======================== | ||
|  | * Add the possibility to setup yourself the radius of a joystick | ||
|  | 
 | ||
|  | EasyTouch Controls 2.0.1 | ||
|  | ======================== | ||
|  | * Fixe dynamic joystick | ||
|  | 
 | ||
|  | EasyTouch Controls 2.0.0 | ||
|  | ======================== | ||
|  | - News | ||
|  | ******* | ||
|  | Look at Youtube channel : https://www.youtube.com/playlist?list=PL_xsQKiLfGUYpZt7uDepdadHo7GBGbozH | ||
|  | 
 | ||
|  | 
 | ||
|  | * Turn and Move direct action  is now available.It allows you to create a quick third person as Angry Bot demo | ||
|  | * Jump direct action is now available. | ||
|  | * Camera follow features | ||
|  | * Auto link on tag : you can use direct mode  without making reference to a physical gameobject in the Inspector.The joystick take the reference gameobject possessing a specific tag. | ||
|  | * Dead zone : You can now chose a curve to manage the deads zones of axes. | ||
|  | * New methods are exposed in input manager (ETCInput) | ||
|  | * New examples | ||
|  | * New prefab for quick prototype. | ||
|  | * new aspect of the Inspector | ||
|  | 
 | ||
|  | EasyTouchControls 1.2.6 | ||
|  | ======================= | ||
|  | 
 | ||
|  | - News | ||
|  | ******* | ||
|  | * You can choose to unregister or not a control at disabling time. | ||
|  | * StandAloneInputModule  composant is automatically add to the  EventSystem gameobject. | ||
|  | 
 | ||
|  | - Bug fixed | ||
|  | ************ | ||
|  | * Change UNITY_IPHONE by UNITY_IOS  | ||
|  | * Second dynamic joystick no longer show when the touch come from another area in the editor mode | ||
|  | * InputManager is automatically add in static (in the hierachy when you create a control) | ||
|  | 
 | ||
|  | 
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|  | EasyTouchControls 1.2.5 | ||
|  | ======================= | ||
|  | - Bug fixed | ||
|  | ************ | ||
|  | * Virtual controls apply correctly their state (visible & activated) defined in inspector at startup. | ||
|  | 
 | ||
|  | EasyTouchControls 1.2.4 | ||
|  | ======================= | ||
|  | - News | ||
|  | ****** | ||
|  | * Virtual controls register & unregister  dice their activation / deactivation. | ||
|  | 
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|  | 
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|  | EasyTouchControls 1.2.3 | ||
|  | ======================= | ||
|  | - Bug fixed | ||
|  | ************ | ||
|  | * The controls are corretly reset (value & position) after their deactivation | ||
|  | * The Controls  no longer return their value after their deactivation | ||
|  | * The controls respond correctly to SetActive on their gameobject | ||
|  | 
 | ||
|  | - News | ||
|  | ****** | ||
|  | * VituralControlInput is renamed InputManager | ||
|  | * You can now add InputManager  from GameObject menu. | ||
|  | 
 | ||
|  | 
 | ||
|  | EasyTouchControls 1.2.2 | ||
|  | ======================= | ||
|  | - Bug fixed | ||
|  | ************ | ||
|  | - Buttons no longer stays pressed,after a first use | ||
|  | 
 | ||
|  | EasyTouchControls 1.2.1 | ||
|  | ======================= | ||
|  | - Bug fixed | ||
|  | ************ | ||
|  | TouchPAD, DPAD, Button only take into account the first touch. | ||
|  | 
 | ||
|  | EasyTouchControls 1.2.0 | ||
|  | ======================= | ||
|  | - News for joystick | ||
|  | ******************* | ||
|  | - No offset thumg : When this option is activated, the joystick thumb is positioned directly under the first touch. | ||
|  | - No return of the thumb : When this option is activated, the joystick thumb isn't return to the center when the player relase the touch. | ||
|  | 
 | ||
|  | These two options are available in the joystick inspector in Position & Size part. | ||
|  | 
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|  | EasyTouchContols 1.1.1 | ||
|  | ====================== | ||
|  | - Bug fixed | ||
|  | ************ | ||
|  | - VirtualControlInput gameobject no longer stay alive after you stop playmode after to have desactivated a control | ||
|  | 
 | ||
|  | EasyTouchContols 1.1.0 | ||
|  | ====================== | ||
|  | - News | ||
|  | ****** | ||
|  | - You can  bind keys on control axes, to simulate the behaviour on Unity Editor or on standalone | ||
|  | - New static function to reset axis ETCInput.ResetAxis(String axisName) | ||
|  | 
 | ||
|  | - Bug fixed | ||
|  | ************ | ||
|  | - Visible property works correctly for DPAD | ||
|  | 
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|  | 
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|  | 
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|  | 
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|  | EasyTouchContols 1.0.5 | ||
|  | ====================== | ||
|  | - Fixed Dynamic joystick since 4.6.3 & 5.X | ||
|  | 
 | ||
|  | EasyTouchContols 1.0.4 | ||
|  | ====================== | ||
|  | - Fixed button issues since 4.6.3 | ||
|  | 
 | ||
|  | EasyTouchContols 1.0.3 | ||
|  | ====================== | ||
|  | - Fixed dynamic joystick with user defined area. | ||
|  | 
 | ||
|  | EasyTouchContols 1.0.2 | ||
|  | ====================== | ||
|  | - The controls are properly unregister from the dictionary to their destruction. | ||
|  | 
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|  | EasyTouchContols 1.0.1 | ||
|  | ====================== | ||
|  | - Dynamic joysticks no longer appears above a selectable UI element Ui and no staying  sticky | ||
|  | - Dynamic joysticks are placed at the forefront of canvas. | ||
|  | - You can authorized a dynamic joystick above touchpad. | ||
|  | - The button value is correctly reset to 0 after his release on over the time mode. | ||
|  | 
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