// // KSAdRewardVideoModel.h // KSUServerBidding // // Created by 李姝谊 on 2021/11/1. // #import NS_ASSUME_NONNULL_BEGIN // 同KSRewardedVideoModel完全一样 为了组件不循环依赖 写一个不同名但实际功能相同的类 @interface KSAdRewardVideoModel : NSObject /** required. Third-party game user_id identity. Mainly used in the reward issuance, it is the callback pass-through parameter from server-to-server. It is the unique identifier of each user. In the non-server callback mode, it will also be pass-through when the video is finished playing. Only the string can be passed in this case, not nil. */ @property (nonatomic, copy) NSString *userId; //optional. reward name. @property (nonatomic, copy) NSString *name; //optional. number of rewards. @property (nonatomic, assign) NSInteger amount; //optional. serialized string. @property (nonatomic, copy) NSString *extra; @end NS_ASSUME_NONNULL_END