// // KSRewardedVideoModel.h // KSAdSDK // // Created by 徐志军 on 2019/8/28. // Copyright © 2019 KuaiShou. All rights reserved. // #import NS_ASSUME_NONNULL_BEGIN // 如果更改本model 请把KSAdRewardVideoModel一同修改 这两个类完全一样 为了避免组件循环依赖写了两个 @interface KSRewardedVideoModel : NSObject /** required. Third-party game user_id identity. Mainly used in the reward issuance, it is the callback pass-through parameter from server-to-server. It is the unique identifier of each user. In the non-server callback mode, it will also be pass-through when the video is finished playing. Only the string can be passed in this case, not nil. */ @property (nonatomic, copy) NSString *userId; //optional. reward name. @property (nonatomic, copy) NSString *name; //optional. number of rewards. @property (nonatomic, assign) NSInteger amount; //optional. serialized string. @property (nonatomic, copy) NSString *extra; @end NS_ASSUME_NONNULL_END