#if USE_IAP
using System.Collections.Generic;
using UnityEngine.Purchasing;
public static class IAPProducts
{
///
/// 去广告商品ID(商品ID统一小写)
///
public const string NoAds = "mergegangster_noads";
public readonly static Dictionary ProductDic = new Dictionary()
{
{ NoAds, ProductType.NonConsumable},
};
}
#endif