using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using DG.Tweening; namespace MMO { public class MMOUIFill : MMOUIBase { [SerializeField] CanvasGroup mCvsBg; [SerializeField] RectTransform mRctBg; [SerializeField] GameObject mGobMale; [SerializeField] GameObject mGobFemale; [SerializeField] InputField mIptUsername; [SerializeField] Button mBtnMale; [SerializeField] Button mBtnFemale; [SerializeField] Button mBtnSubmit; [SerializeField] Button mBtnClose; private int mSex = 0; protected override void OnInit() { base.OnInit(); BindBtn(mBtnMale, OnClickMale); BindBtn(mBtnFemale, OnClickFemale); BindBtn(mBtnSubmit, OnClickSubmit); BindBtn(mBtnClose, OnClickClose); } public override void OnOpen() { base.OnOpen(); mCvsBg.alpha = 0; mRctBg.anchoredPosition = new Vector2(-40, -160); mCvsBg.DOFade(1, 0.3f); mRctBg.DOAnchorPosY(0, 0.3f); mIptUsername.text = MMOUserData.Instance.Username; SetSex(MMOUserData.Instance.Sex); } public void SetInput(string pStr) { mIptUsername.gameObject.SetActive(!string.IsNullOrEmpty(pStr)); mIptUsername.text = pStr; } private void OnClickClose() { mCvsBg.DOFade(0, 0.3f); mRctBg.DOAnchorPosY(-160, 0.3f).onComplete = Close; } private void SetSex(int pSex) { mSex = pSex; mGobMale.SetActive(mSex == 1); mGobFemale.SetActive(mSex == 0); } private void OnClickMale() { SetSex(1); } private void OnClickFemale() { SetSex(0); } private void OnClickSubmit() { MMOUserData.Instance.Username = mIptUsername.text; MMOUserData.Instance.Sex = mSex; MMOModule.Instance.UIMgr.GetUI().UpdateUserInfo(); MMOModule.Instance.LogEvent(MMOEvent.NameSubmit); OnClickClose(); } } }