mergemilitary/Assets/Plugins/ToukaGames/ToponSDK/admob/GoogleMobileAds.framework/Headers/GADNativeAdDelegate.h

52 lines
1.8 KiB
Objective-C
Executable File

//
// GADNativeAdDelegate.h
// Google Mobile Ads SDK
//
// Copyright 2017 Google LLC. All rights reserved.
//
#import <Foundation/Foundation.h>
@class GADNativeAd;
/// Identifies native ad assets.
@protocol GADNativeAdDelegate <NSObject>
@optional
#pragma mark - Ad Lifecycle Events
/// Called when an impression is recorded for an ad. Only called for Google ads and is not supported
/// for mediated ads.
- (void)nativeAdDidRecordImpression:(nonnull GADNativeAd *)nativeAd;
/// Called when a click is recorded for an ad. Only called for Google ads and is not supported for
/// mediated ads.
- (void)nativeAdDidRecordClick:(nonnull GADNativeAd *)nativeAd;
#pragma mark - Click-Time Lifecycle Notifications
/// Called before presenting the user a full screen view in response to an ad action. Use this
/// opportunity to stop animations, time sensitive interactions, etc.
///
/// Normally the user looks at the ad, dismisses it, and control returns to your application with
/// the nativeAdDidDismissScreen: message. However, if the user hits the Home button or clicks on an
/// App Store link, your application will be backgrounded. The next method called will be the
/// applicationWillResignActive: of your UIApplicationDelegate object.
- (void)nativeAdWillPresentScreen:(nonnull GADNativeAd *)nativeAd;
/// Called before dismissing a full screen view.
- (void)nativeAdWillDismissScreen:(nonnull GADNativeAd *)nativeAd;
/// Called after dismissing a full screen view. Use this opportunity to restart anything you may
/// have stopped as part of nativeAdWillPresentScreen:.
- (void)nativeAdDidDismissScreen:(nonnull GADNativeAd *)nativeAd;
#pragma mark - Mute This Ad
/// Used for Mute This Ad feature. Called after the native ad is muted. Only called for Google ads
/// and is not supported for mediated ads.
- (void)nativeAdIsMuted:(nonnull GADNativeAd *)nativeAd;
@end