mergemilitary/Assets/Plugins/ToukaGames/ToponSDK/applovin/AppLovinSDK.framework/Headers/MAAdWaterfallInfo.h

51 lines
1.1 KiB
Objective-C
Executable File

//
// MAAdWaterfallInfo.h
// AppLovinSDK
//
// Created by Thomas So on 10/30/21.
//
#import <Foundation/Foundation.h>
#import "MANetworkResponseInfo.h"
@class MAAd;
NS_ASSUME_NONNULL_BEGIN
/**
* This class represents an ad waterfall, encapsulating various metadata such as total latency, underlying ad responses, etc.
*/
@interface MAAdWaterfallInfo : NSObject
/**
* The loaded ad, if any, for this waterfall.
*/
@property (nonatomic, weak, readonly, nullable) MAAd *loadedAd;
/**
* The ad waterfall name.
*/
@property (nonatomic, copy, readonly) NSString *name;
/**
* The ad waterfall test name.
*/
@property (nonatomic, copy, readonly) NSString *testName;
/**
* The list of @c MAAdapterResponseInfo info objects relating to each ad in the waterfall, ordered by their position.
*/
@property (nonatomic, strong, readonly) NSArray<MANetworkResponseInfo *> *networkResponses;
/**
* The total latency in seconds for this waterfall to finish processing.
*/
@property (nonatomic, assign, readonly) NSTimeInterval latency;
- (instancetype)init NS_UNAVAILABLE;
+ (instancetype)new NS_UNAVAILABLE;
@end
NS_ASSUME_NONNULL_END