mergemilitary/Assets/Plugins/ToukaGames/ToponSDK/applovin/AppLovinSDK.framework/Headers/MANativeAdDelegate.h

54 lines
1.6 KiB
Objective-C
Executable File

//
// MANativeAdDelegate.h
// AppLovinSDK
//
// Created by Andrew Tian on 7/14/21.
//
#import "MAAd.h"
#import "MANativeAdView.h"
#import "MAError.h"
NS_ASSUME_NONNULL_BEGIN
/**
* This protocol defines a listener to be notified about native ad events.
*/
@protocol MANativeAdDelegate<NSObject>
/**
* The SDK invokes this method when a new native ad has been loaded.
*
* @param nativeAdView The native ad view that the SDK successfully loaded.
* May be @c nil if a manual native ad is loaded without a view.
* You can create and render the native ad view using @code -[MANativeAdLoader renderNativeAdView:withAd:] @endcode.
* @param ad The ad that was loaded.
*/
- (void)didLoadNativeAd:(nullable MANativeAdView *)nativeAdView forAd:(MAAd *)ad;
/**
* The SDK invokes this method when a native ad could not be retrieved.
*
* <b>Common error codes:</b><table>
* <tr><td>204</td><td>no ad is available</td></tr>
* <tr><td>5xx</td><td>internal server error</td></tr>
* <tr><td>negative number</td><td>internal errors</td></tr></table>
*
* @param adUnitIdentifier The ad unit ID that the SDK failed to load an ad for.
* @param error An object that encapsulates the failure info.
*/
- (void)didFailToLoadNativeAdForAdUnitIdentifier:(NSString *)adUnitIdentifier withError:(MAError *)error;
/**
* The SDK invokes this method when the native ad is clicked.
*
* The SDK invokes this method on the main UI thread.
*
* @param ad The ad that was clicked.
*/
- (void)didClickNativeAd:(MAAd *)ad;
@end
NS_ASSUME_NONNULL_END