|  | using System.Collections;
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							|  | using System.Collections.Generic;
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							|  | using UnityEngine;
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							|  | 
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							|  | public class ACSwitch : MonoBehaviour
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							|  | {
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							|  |     [SerializeField] Animator mAC;
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							|  | 
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							|  |     private bool mIsOn = false;
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							|  |     public bool IsOn
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							|  |     {
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							|  |         get
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							|  |         {
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							|  |             return mIsOn;
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							|  |         }
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							|  |         set
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							|  |         {
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							|  |             mIsOn = value;
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							|  |             mAC.enabled = mIsOn;
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							|  |         }
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							|  |     }
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							|  | } |