40 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C#
		
	
	
	
			
		
		
	
	
			40 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C#
		
	
	
	
#if UNITY_STANDALONE && !UNITY_IOS && !UNITY_ANDROID
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public static partial class StaticStringsKey
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{
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    // apple app id
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    public const string APPLE_APP_ID = "";
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    // umeng
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    public const string UMENG_APPKEY = "";
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    public const string UMENG_CHANNELID = "";
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    // ga
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    public const string GA_gameKey = "";
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    public const string GA_secretKey = "";
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    // tenjin
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    public const string TENJIN_KEY = "";
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    // review url
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    public const string REVIEW_URL = "itms-apps://itunes.apple.com/app/id" + APPLE_APP_ID + "?action=write-review";
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#region 暂时没用到,增加防止且平台报错
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    // 国内包 bundle id
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    public const string BunldId_CN = "";
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    // 国内包 SDK 所需宏定义 - 【IOS_CN】(请自行补全游戏中需要的其他宏)
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    public const string ScriptingDefineSymbols_CN = ";";
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    // 海外包 bundle id
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    public const string BunldId_US = "";
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    // 海外包 SDK 所需宏定义 - 【】(请自行补全游戏中需要的其他宏)
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    public const string ScriptingDefineSymbols_US = "";
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#endregion
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}
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#endif |