mergemilitary/Assets/Plugins/ToukaGames/ToponSDK/applovin/AppLovinSDK.framework/Headers/ALAdRewardDelegate.h

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//
// ALAdRewardDelegate.h
// AppLovinSDK
//
//
// Copyright © 2020 AppLovin Corporation. All rights reserved.
//
#import "ALAd.h"
NS_ASSUME_NONNULL_BEGIN
/**
* This protocol defines a listener that listens to rewarded video events.
*/
@protocol ALAdRewardDelegate <NSObject>
@required
/**
* The SDK invokes this method if a user viewed a rewarded video and their reward was approved by the AppLovin server.
*
* If you use reward validation for incentivized videos, the SDK invokes this method if it contacted AppLovin successfully. This means the SDK believes the
* reward is legitimate and you should award it.
*
* <b>Tip:</b> refresh the users balance from your server at this point rather than relying on local data that could be tampered with on jailbroken devices.
*
* The @c response @c NSDictionary will typically include the keys @c "currency" and @c "amount", which point to @c NSStrings that contain the name and amount of the
* virtual currency that you may award.
*
* @param ad Ad that was viewed.
* @param response Dictionary that contains response data from the server, including @c "currency" and @c "amount".
*/
- (void)rewardValidationRequestForAd:(ALAd *)ad didSucceedWithResponse:(NSDictionary *)response;
/**
* The SDK invokes this method if it was able to contact AppLovin, but the user has already received the maximum number of coins you allowed per day in the web
* UI, and so is ineligible for a reward.
*
* @param ad Ad that was viewed.
* @param response Dictionary that contains response data from the server.
*/
- (void)rewardValidationRequestForAd:(ALAd *)ad didExceedQuotaWithResponse:(NSDictionary *)response;
/**
* The SDK invokes this method if the AppLovin server rejected the reward request. The usual cause of this is that the user fails to pass an anti-fraud check.
*
* @param ad Ad that was viewed.
* @param response Dictionary that contains response data from the server.
*/
- (void)rewardValidationRequestForAd:(ALAd *)ad wasRejectedWithResponse:(NSDictionary *)response;
/**
* The SDK invokes this method if it was unable to contact AppLovin, and so AppLovin will not issue a ping to your S2S rewarded callback server.
*
* @param ad Ad that was viewed.
* @param responseCode A failure code that corresponds to a constant defined in ALErrorCodes.h.
*/
- (void)rewardValidationRequestForAd:(ALAd *)ad didFailWithError:(NSInteger)responseCode;
@end
NS_ASSUME_NONNULL_END