28 lines
		
	
	
		
			865 B
		
	
	
	
		
			C#
		
	
	
	
			
		
		
	
	
			28 lines
		
	
	
		
			865 B
		
	
	
	
		
			C#
		
	
	
	
| using System;
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| using System.Collections.Generic;
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| using UnityEngine;
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| using UnityEngine.UI;
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| 
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| namespace MMO
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| {
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|     public class MMOInviteCell : MMOListCell
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|     {
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|         [SerializeField] Text mTxtUsername;
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| 
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|         [SerializeField] Image mImgProgress;
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|         [SerializeField] Text mTxtProgress;
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| 
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|         [SerializeField] GameObject mGobFinished;
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| 
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|         public void ConfigInvite(MMORespondInvitedUser pUserData)
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|         {
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|             int tInviteLevel = MMOInnerSDKManager.Instance.GetConfigInt(MMOConstConfig.Instance.InviteLevelParam);
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| 
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|             mTxtUsername.text = MMOUtils.GetMaskedID(pUserData.PlayerID);
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|             mImgProgress.fillAmount = pUserData.Level / (float)tInviteLevel;
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|             mTxtProgress.text = string.Format("{0}/{1}", pUserData.Level, tInviteLevel);
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| 
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|             mGobFinished.SetActive(pUserData.Level >= tInviteLevel);
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|         }
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|     }
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| } |