24 lines
		
	
	
		
			591 B
		
	
	
	
		
			C#
		
	
	
	
			
		
		
	
	
			24 lines
		
	
	
		
			591 B
		
	
	
	
		
			C#
		
	
	
	
using System.Collections;
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using System.Collections.Generic;
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using UnityEditor;
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using UnityEngine;
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public class ToolsManager : MonoBehaviour
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{
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#if UNITY_EDITOR
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    [MenuItem("EditorTools/DestoryColl _F1", false, 1)]
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    static void DestoryColl()
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    {
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        if (Selection.gameObjects.Length <= 0)
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        {
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            Debug.LogError("请选择至少一个游戏物体");
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            return;
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        }
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        for (int i = 0; i < Selection.gameObjects.Length; i++)
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        {
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            Selection.gameObjects[i].SetActive(!Selection.gameObjects[i].activeSelf);
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        }
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    }
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#endif
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}
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