15 lines
		
	
	
		
			358 B
		
	
	
	
		
			C#
		
	
	
	
			
		
		
	
	
			15 lines
		
	
	
		
			358 B
		
	
	
	
		
			C#
		
	
	
	
| using UnityEngine;
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| using UnityEngine.EventSystems;
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| using HedgehogTeam.EasyTouch;
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| 
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| public class UIWindow : MonoBehaviour, IDragHandler, IPointerDownHandler{
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| 
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| 	public void OnDrag (PointerEventData eventData){
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| 		transform.position += (Vector3)eventData.delta;
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| 	}
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| 
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| 	public void OnPointerDown (PointerEventData eventData){
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| 		transform.SetAsLastSibling();
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| 	}
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| }
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